Some uiTab work.
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@ -1,25 +1,62 @@
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// 18 november 2015
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// 18 november 2015
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#include <vector>
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#include "uipriv_haiku.hpp"
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#include "uipriv_haiku.hpp"
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using namespace std;
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struct tabPage {
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BTab *tab;
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BView *view;
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struct singleChild *child;
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};
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struct uiTab {
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struct uiTab {
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uiHaikuControl c;
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uiHaikuControl c;
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BTabView *tabview;
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BTabView *tabview;
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vector<struct tabPage> *pages;
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};
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};
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uiHaikuDefineControl(
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static void onDestroy(uiTab *);
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uiHaikuDefineControlWithOnDestroy(
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uiTab, // type name
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uiTab, // type name
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uiTabType, // type function
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uiTabType, // type function
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tabview // handle
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tabview, // handle
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onDestroy(hthis); // on destroy
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)
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)
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void uiTabAppend(uiTab *t, const char *name, uiControl *c)
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static void onDestroy(uiTab *t)
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{
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{
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// TODO
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// TODO
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}
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}
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void uiTabAppend(uiTab *t, const char *name, uiControl *c)
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{
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uiTabInsertAt(t, name, t->pages->size(), c);
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}
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// see singlechild.cpp
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static void attach(void *attachTo, BLayoutItem *what)
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{
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BView *view = (BView *) attachTo;
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// TODO refine the interface around this
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view->SetLayout((BLayout *) what);
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}
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void uiTabInsertAt(uiTab *t, const char *name, uintmax_t before, uiControl *c)
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void uiTabInsertAt(uiTab *t, const char *name, uintmax_t before, uiControl *c)
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{
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{
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// TODO
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struct tabPage p;
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p.view = new BView(BRect(0, 0, 1, 1), NULL,
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B_FOLLOW_ALL_SIDES, 0);
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p.tab = new BTab(p.view);
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p.child = newSingleChild(c, uiControl(t), attach, p.view);
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p.tab->SetLabel(name);
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// TODO insert in the correct place
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t->tabview->AddTab(p.view, p.tab);
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t->pages->push_back(p);
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}
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}
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void uiTabDelete(uiTab *t, uintmax_t index)
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void uiTabDelete(uiTab *t, uintmax_t index)
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@ -51,6 +88,10 @@ uiTab *uiNewTab(void)
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t = (uiTab *) uiNewControl(uiTabType());
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t = (uiTab *) uiNewControl(uiTabType());
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t->tabview = new BTabView(BRect(0, 0, 1, 1), NULL);
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t->tabview = new BTabView(BRect(0, 0, 1, 1), NULL);
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// TODO scrollable
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t->tabview->SetTabWidth(B_WIDTH_FROM_LABEL);
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t->pages = new vector<struct tabPage>();
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uiHaikuFinishNewControl(t, uiTab);
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uiHaikuFinishNewControl(t, uiTab);
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