Add wchar_t overloads to utf.h for C++ on Windows with non-MSVC compilers; I did not realize that was also a thing I needed to worry about!

Update #287
This commit is contained in:
Pietro Gagliardi 2018-04-30 07:46:38 -04:00
parent f88c23602e
commit 55f2eba45b
1 changed files with 45 additions and 5 deletions

View File

@ -28,12 +28,52 @@ extern size_t uiprivUTF16UTF8Count(const uint16_t *s, size_t nElem);
#ifdef __cplusplus
}
// Provide overloads on Windows for using these functions with wchar_t and WCHAR when wchar_t is a keyword in C++ mode (the default).
// Otherwise, you'd need to cast to pass a wchar_t pointer, WCHAR pointer, or equivalent to these functions.
// We use __wchar_t to be independent of the setting; see https://blogs.msdn.microsoft.com/oldnewthing/20161201-00/?p=94836 (ironically posted one day after I initially wrote this code!).
// TODO check this on MinGW-w64
// TODO sync this back to upstream (need copyright clearance first)
// On Windows, wchar_t is equivalent to uint16_t, but C++ requires
// wchar_t to be a completely distinct type. These overloads allow
// passing wchar_t pointers directly into these functions from C++
// on Windows. Otherwise, you'd need to cast to pass a wchar_t
// pointer, WCHAR pointer, or equivalent to these functions.
//
// This does not apply to MSVC because the situation there is
// slightly more complicated; see below.
#if defined(_WIN32) && !defined(_MSC_VER)
inline size_t uiprivUTF16EncodeRune(uint32_t rune, wchar_t *encoded)
{
return uiprivUTF16EncodeRune(rune, reinterpret_cast<uint16_t *>(encoded));
}
inline const wchar_t *uiprivUTF16DecodeRune(const wchar_t *s, size_t nElem, uint32_t *rune)
{
const uint16_t *ret;
ret = uiprivUTF16DecodeRune(reinterpret_cast<const uint16_t *>(s), nElem, rune);
return reinterpret_cast<const wchar_t *>(ret);
}
inline size_t uiprivUTF16RuneCount(const wchar_t *s, size_t nElem)
{
return uiprivUTF16RuneCount(reinterpret_cast<const uint16_t *>(s), nElem);
}
inline size_t uiprivUTF16UTF8Count(const wchar_t *s, size_t nElem)
{
return uiprivUTF16UTF8Count(reinterpret_cast<const uint16_t *>(s), nElem);
}
#endif
// This is the same as the above, except that with MSVC, whether
// wchar_t is a keyword or not is controlled by a compiler option!
// (At least with gcc, this is not the case; thanks redi in
// irc.freenode.net/#gcc.) We use __wchar_t to be independent of
// the option; see https://blogs.msdn.microsoft.com/oldnewthing/20161201-00/?p=94836
// (ironically posted one day after I initially wrote this code!).
// TODO should defined(_WIN32) be used too?
// TODO check this under /Wall
// TODO C-style casts enough? or will that fail in /Wall?
// TODO are C-style casts enough? or will that fail in /Wall?
// TODO same for UniChar/unichar on Mac? if both are unsigned then we have nothing to worry about
#if defined(_MSC_VER)