More uiWindow positioning refinement and implementation on OS X.
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4465d37d2e
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@ -9,12 +9,16 @@ struct uiWindow {
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int (*onClosing)(uiWindow *, void *);
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void *onClosingData;
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struct singleChildConstraints constraints;
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void (*onPositionChanged)(uiWindow *, void *);
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void *onPositionChangedData;
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BOOL suppressPositionChanged;
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};
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@interface windowDelegateClass : NSObject<NSWindowDelegate> {
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struct mapTable *windows;
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}
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- (BOOL)windowShouldClose:(id)sender;
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- (void)windowDidMove:(NSNotification *)note;
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- (void)registerWindow:(uiWindow *)w;
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- (void)unregisterWindow:(uiWindow *)w;
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- (uiWindow *)lookupWindow:(NSWindow *)w;
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@ -47,6 +51,16 @@ struct uiWindow {
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return NO;
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}
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// TODO doesn't happen live
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- (void)windowDidMove:(NSNotification *)note
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{
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uiWindow *w;
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w = [self lookupWindow:((NSWindow *) [note object])];
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if (!w->suppressPositionChanged)
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(*(w->onPositionChanged))(w, w->onPositionChangedData);
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}
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- (void)registerWindow:(uiWindow *)w
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{
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mapSet(self->windows, w->window, w);
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@ -204,6 +218,47 @@ void uiWindowSetTitle(uiWindow *w, const char *title)
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[w->window setTitle:toNSString(title)];
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}
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void uiWindowPosition(uiWindow *w, int *x, int *y)
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{
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NSScreen *screen;
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NSRect r;
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r = [w->window frame];
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*x = r.origin.x;
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// this is the right screen to use; thanks mikeash in irc.freenode.net/#macdev
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// -mainScreen is useless for positioning (it's just the key window's screen)
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// and we use -frame, not -visibleFrame, for dealing with absolute positions
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screen = (NSScreen *) [[NSScreen screens] objectAtIndex:0];
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*y = ([screen frame].size.height - r.origin.y) - r.size.height;
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}
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void uiWindowSetPosition(uiWindow *w, int x, int y)
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{
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// -[NSWindow setFrameTopLeftPoint:] is acting weird so...
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NSRect r;
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NSScreen *screen;
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// this fires windowDidMove:
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w->suppressPositionChanged = YES;
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r = [w->window frame];
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r.origin.x = x;
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screen = (NSScreen *) [[NSScreen screens] objectAtIndex:0];
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r.origin.y = [screen frame].size.height - (y + r.size.height);
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[w->window setFrameOrigin:r.origin];
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w->suppressPositionChanged = NO;
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}
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void uiWindowCenter(uiWindow *w)
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{
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[w->window center];
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}
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void uiWindowOnPositionChanged(uiWindow *w, void (*f)(uiWindow *, void *), void *data)
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{
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w->onPositionChanged = f;
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w->onPositionChangedData = data;
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}
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void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data)
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{
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w->onClosing = f;
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@ -245,6 +300,11 @@ static int defaultOnClosing(uiWindow *w, void *data)
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return 0;
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}
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static void defaultOnPositionChanged(uiWindow *w, void *data)
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{
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// do nothing
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}
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uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
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{
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uiWindow *w;
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@ -269,6 +329,7 @@ uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
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}
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[windowDelegate registerWindow:w];
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uiWindowOnClosing(w, defaultOnClosing, NULL);
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uiWindowOnPositionChanged(w, defaultOnPositionChanged, NULL);
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return w;
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}
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@ -1,52 +1,76 @@
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// 15 june 2016
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#include "test.h"
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void moveX(uiSpinbox *s, void *data)
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static uiSpinbox *x, *y;
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static void moveX(uiSpinbox *s, void *data)
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{
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uiWindow *w = uiWindow(data);
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int x, y;
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int xp, yp;
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uiWindowPosition(w, &x, &y);
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x = uiSpinboxValue(s);
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uiWindowSetPosition(w, x, y);
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uiWindowPosition(w, &xp, &yp);
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xp = uiSpinboxValue(x);
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uiWindowSetPosition(w, xp, yp);
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}
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void moveX(uiSpinbox *s, void *data)
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static void moveY(uiSpinbox *s, void *data)
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{
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uiWindow *w = uiWindow(data);
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int x, y;
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int xp, yp;
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uiWindowPosition(w, &x, &y);
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y = uiSpinboxValue(s);
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uiWindowSetPosition(w, x, y);
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uiWindowPosition(w, &xp, &yp);
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yp = uiSpinboxValue(y);
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uiWindowSetPosition(w, xp, yp);
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}
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// TODO onMove
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static void update(uiWindow *w)
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{
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int xp, yp;
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uiWindowPosition(w, &xp, &yp);
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uiSpinboxSetValue(x, xp);
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uiSpinboxSetValue(y, yp);
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}
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static void center(uiButton *b, void *data)
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{
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uiWindow *w = uiWindow(data);
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uiWindowCenter(w);
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update(w);
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}
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void onMove(uiWindow *w, void *data)
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{
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printf("move\n");
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update(w);
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}
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uiBox *makePage15(uiWindow *w)
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{
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uiBox *page15;
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uiBox *hbox;
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uiSpinbox *x;
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uiSpinbox *y;
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int curx, cury;
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uiButton *button;
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page15 = newVerticalBox();
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hbox = newHorizontalBox();
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uiBoxAppend(page15, uiControl(hbox), 1);
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// TODO if I make this 1 and not add anything else, on OS X the box won't be able to grow vertically
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uiBoxAppend(page15, uiControl(hbox), 0);
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uiBoxAppend(hbox, uiControl(uiNewLabel("Position")), 0);
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x = uiNewSpinbox(INT_MIN, INT_MAX);
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uiBoxAppend(hbox, uiControl(x), 1);
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y = uiNewSpinbox(INT_MIN, INT_MAX);
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uiBoxAppend(hbox, uiControl(y), 1);
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button = uiNewButton("Center");
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uiBoxAppend(hbox, uiControl(button), 0);
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uiSpinboxOnChanged(x, moveX, w);
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uiSpinboxOnChanged(y, moveY, w);
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uiWindowPosition(w, &curX, &curY);
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uiSpinboxSetValue(x, curX);
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uiSpinboxSetValue(y, curY);
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uiButtonOnClicked(button, center, w);
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uiWindowOnPositionChanged(w, onMove, NULL);
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update(w);
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return page15;
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}
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2
ui.h
2
ui.h
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@ -101,6 +101,8 @@ _UI_EXTERN char *uiWindowTitle(uiWindow *w);
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_UI_EXTERN void uiWindowSetTitle(uiWindow *w, const char *title);
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_UI_EXTERN void uiWindowPosition(uiWindow *w, int *x, int *y);
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_UI_EXTERN void uiWindowSetPosition(uiWindow *w, int x, int y);
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_UI_EXTERN void uiWindowCenter(uiWindow *w);
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_UI_EXTERN void uiWindowOnPositionChanged(uiWindow *w, void (*f)(uiWindow *, void *), void *data);
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_UI_EXTERN void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *w, void *data), void *data);
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_UI_EXTERN void uiWindowSetChild(uiWindow *w, uiControl *child);
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_UI_EXTERN int uiWindowMargined(uiWindow *w);
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