Fix "attempt to destroy map with items inside" when menuManager is deallocated
Fixes #58. The map needs to have its contents properly freed which requires releasing the properly retaining the NSMenuItem object.
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abb3c39c78
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@ -129,7 +129,6 @@ void uiUninit(void)
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{
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@autoreleasepool {
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uninitMenus();
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[appDelegate() release];
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[realNSApp() setDelegate:nil];
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[realNSApp() release];
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16
darwin/map.m
16
darwin/map.m
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@ -41,3 +41,19 @@ void mapDelete(struct mapTable *m, void *key)
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{
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NSMapRemove(m->m, key);
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}
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void mapWalk(struct mapTable *m, void (*f)(void *key, void *value))
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{
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NSMapEnumerator e = NSEnumerateMapTable(m->m);
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void *k = NULL;
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void *v = NULL;
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while (NSNextMapEnumeratorPair(&e, &k, &v)) {
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f(k, v);
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}
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NSEndMapTableEnumeration(&e);
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}
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void mapReset(struct mapTable *m)
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{
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NSResetMapTable(m->m);
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}
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@ -27,6 +27,14 @@ enum {
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typeSeparator,
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};
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static void mapItemReleaser(void *key, void *value)
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{
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uiMenuItem *item;
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item = (uiMenuItem *)value;
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[item->item release];
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}
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@implementation menuManager
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- (id)init
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@ -43,6 +51,9 @@ enum {
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- (void)dealloc
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{
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uninitMenus();
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mapWalk(self->items, mapItemReleaser);
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mapReset(self->items);
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mapDestroy(self->items);
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[super dealloc];
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}
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@ -234,16 +245,16 @@ static uiMenuItem *newItem(uiMenu *m, int type, const char *name)
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item->type = type;
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switch (item->type) {
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case typeQuit:
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item->item = appDelegate().menuManager.quitItem;
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item->item = [appDelegate().menuManager.quitItem retain];
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break;
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case typePreferences:
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item->item = appDelegate().menuManager.preferencesItem;
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item->item = [appDelegate().menuManager.preferencesItem retain];
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break;
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case typeAbout:
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item->item = appDelegate().menuManager.aboutItem;
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item->item = [appDelegate().menuManager.aboutItem retain];
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break;
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case typeSeparator:
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item->item = [NSMenuItem separatorItem];
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item->item = [[NSMenuItem separatorItem] retain];
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[m->menu addItem:item->item];
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break;
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default:
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@ -335,7 +346,6 @@ void uninitMenus(void)
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{
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if (menus == NULL)
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return;
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// don't worry about the actual NSMenus and NSMenuItems; they'll be freed when we clean up the NSApplication
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[menus enumerateObjectsUsingBlock:^(id obj, NSUInteger index, BOOL *stop) {
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NSValue *v;
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uiMenu *m;
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@ -89,6 +89,8 @@ extern void mapDestroy(struct mapTable *m);
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extern void *mapGet(struct mapTable *m, void *key);
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extern void mapSet(struct mapTable *m, void *key, void *value);
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extern void mapDelete(struct mapTable *m, void *key);
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extern void mapWalk(struct mapTable *m, void (*f)(void *key, void *value));
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extern void mapReset(struct mapTable *m);
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// area.m
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extern int sendAreaEvents(NSEvent *);
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