Fixed hiding on OS X uiBox.
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parent
d54f7dd682
commit
44b4fa9c68
46
darwin/box.m
46
darwin/box.m
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@ -1,6 +1,8 @@
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// 15 august 2015
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// 15 august 2015
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#import "uipriv_darwin.h"
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#import "uipriv_darwin.h"
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// TODO hiding all stretchy controls still hugs trailing edge
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@interface boxChild : NSObject
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@interface boxChild : NSObject
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@property uiControl *c;
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@property uiControl *c;
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@property BOOL stretchy;
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@property BOOL stretchy;
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@ -14,7 +16,6 @@
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NSMutableArray *children;
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NSMutableArray *children;
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BOOL vertical;
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BOOL vertical;
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int padded;
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int padded;
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int nStretchy;
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NSLayoutConstraint *first;
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NSLayoutConstraint *first;
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NSMutableArray *inBetweens;
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NSMutableArray *inBetweens;
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@ -41,6 +42,7 @@
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- (void)setPadded:(int)p;
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- (void)setPadded:(int)p;
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- (BOOL)hugsTrailing;
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- (BOOL)hugsTrailing;
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- (BOOL)hugsBottom;
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- (BOOL)hugsBottom;
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- (int)nStretchy;
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@end
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@end
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struct uiBox {
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struct uiBox {
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@ -68,7 +70,6 @@ struct uiBox {
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self->vertical = vert;
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self->vertical = vert;
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self->padded = 0;
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self->padded = 0;
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self->children = [NSMutableArray new];
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self->children = [NSMutableArray new];
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self->nStretchy = 0;
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self->inBetweens = [NSMutableArray new];
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self->inBetweens = [NSMutableArray new];
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self->otherConstraints = [NSMutableArray new];
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self->otherConstraints = [NSMutableArray new];
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@ -163,6 +164,8 @@ struct uiBox {
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// first arrange in the primary direction
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// first arrange in the primary direction
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prev = nil;
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prev = nil;
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for (bc in self->children) {
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for (bc in self->children) {
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if (!uiControlVisible(bc.c))
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continue;
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if (prev == nil) { // first view
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if (prev == nil) { // first view
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self->first = mkConstraint(self, self->primaryStart,
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self->first = mkConstraint(self, self->primaryStart,
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NSLayoutRelationEqual,
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NSLayoutRelationEqual,
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@ -184,6 +187,8 @@ struct uiBox {
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[self->inBetweens addObject:c];
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[self->inBetweens addObject:c];
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prev = [bc view];
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prev = [bc view];
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}
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}
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if (prev == nil) // no control visible; act as if no controls
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return;
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self->last = mkConstraint(prev, self->primaryEnd,
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self->last = mkConstraint(prev, self->primaryEnd,
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NSLayoutRelationEqual,
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NSLayoutRelationEqual,
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self, self->primaryEnd,
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self, self->primaryEnd,
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@ -197,6 +202,8 @@ struct uiBox {
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if (!self->vertical)
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if (!self->vertical)
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hugsSecondary = uiDarwinControlHugsBottom;
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hugsSecondary = uiDarwinControlHugsBottom;
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for (bc in self->children) {
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for (bc in self->children) {
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if (!uiControlVisible(bc.c))
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continue;
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c = mkConstraint(self, self->secondaryStart,
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c = mkConstraint(self, self->secondaryStart,
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NSLayoutRelationEqual,
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NSLayoutRelationEqual,
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[bc view], self->secondaryStart,
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[bc view], self->secondaryStart,
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@ -225,10 +232,12 @@ struct uiBox {
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}
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}
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// and make all stretchy controls the same size
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// and make all stretchy controls the same size
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if (self->nStretchy == 0)
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if ([self nStretchy] == 0)
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return;
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return;
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prev = nil; // first stretchy view
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prev = nil; // first stretchy view
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for (bc in self->children) {
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for (bc in self->children) {
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if (!uiControlVisible(bc.c))
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continue;
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if (!bc.stretchy)
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if (!bc.stretchy)
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continue;
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continue;
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if (prev == nil) {
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if (prev == nil) {
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@ -272,15 +281,13 @@ struct uiBox {
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// make sure controls don't hug their secondary direction so they fill the width of the view
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// make sure controls don't hug their secondary direction so they fill the width of the view
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uiDarwinControlSetHuggingPriority(uiDarwinControl(bc.c), NSLayoutPriorityDefaultLow, self->secondaryOrientation);
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uiDarwinControlSetHuggingPriority(uiDarwinControl(bc.c), NSLayoutPriorityDefaultLow, self->secondaryOrientation);
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oldnStretchy = [self nStretchy];
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[self->children addObject:bc];
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[self->children addObject:bc];
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[self establishOurConstraints];
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[self establishOurConstraints];
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if (bc.stretchy) {
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if (bc.stretchy)
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oldnStretchy = self->nStretchy;
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self->nStretchy++;
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if (oldnStretchy == 0)
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if (oldnStretchy == 0)
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uiDarwinNotifyEdgeHuggingChanged(uiDarwinControl(self->b));
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uiDarwinNotifyEdgeHuggingChanged(uiDarwinControl(self->b));
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}
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[bc release]; // we don't need the initial reference now
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[bc release]; // we don't need the initial reference now
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}
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}
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@ -302,12 +309,10 @@ struct uiBox {
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[self->children removeObjectAtIndex:n];
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[self->children removeObjectAtIndex:n];
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[self establishOurConstraints];
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[self establishOurConstraints];
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if (stretchy) {
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if (stretchy)
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self->nStretchy--;
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if ([self nStretchy] == 0)
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if (self->nStretchy == 0)
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uiDarwinNotifyEdgeHuggingChanged(uiDarwinControl(self->b));
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uiDarwinNotifyEdgeHuggingChanged(uiDarwinControl(self->b));
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}
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}
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}
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- (int)isPadded
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- (int)isPadded
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{
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{
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@ -329,14 +334,29 @@ struct uiBox {
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{
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{
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if (self->vertical) // always hug if vertical
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if (self->vertical) // always hug if vertical
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return YES;
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return YES;
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return self->nStretchy != 0;
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return [self nStretchy] != 0;
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}
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}
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- (BOOL)hugsBottom
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- (BOOL)hugsBottom
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{
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{
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if (!self->vertical) // always hug if horizontal
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if (!self->vertical) // always hug if horizontal
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return YES;
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return YES;
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return self->nStretchy != 0;
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return [self nStretchy] != 0;
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}
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- (int)nStretchy
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{
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boxChild *bc;
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int n;
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n = 0;
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for (bc in self->children) {
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if (!uiControlVisible(bc.c))
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continue;
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if (bc.stretchy)
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n++;
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}
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return n;
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}
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}
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@end
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@end
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