Fixed the failing test.
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f4b0e7e35e
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41a33a1aa1
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@ -160,7 +160,9 @@ void uiDrawStroke(uiDrawContext *c, uiDrawPath *path, uiDrawBrush *b, uiDrawStro
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cap,
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join,
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p->MiterLimit);
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p2.fillMode = path->fillMode;
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// always draw stroke fills using the winding rule
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// otherwise intersecting figures won't draw correctly
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p2.fillMode = uiDrawFillModeWinding;
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p2.ended = path->ended;
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uiDrawFill(c, &p2, b);
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// and clean up
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@ -1154,27 +1154,28 @@ static void drawCSFillStyle(uiAreaDrawParams *p)
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uiDrawMatrix m;
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crsourcergba(&source, 0, 0, 0, 1);
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sp.Cap = uiDrawLineCapFlat;
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sp.Join = uiDrawLineJoinMiter;
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sp.MiterLimit = uiDrawDefaultMiterLimit;
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sp.Thickness = 6;
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path = uiDrawNewPath(uiDrawFillModeAlternate);
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// uiDrawPathAddRectangle(path, 12, 12, 232, 70);
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uiDrawPathAddRectangle(path, 12, 12, 232, 70);
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uiDrawPathNewFigureWithArc(path,
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64, 64,
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40,
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0, 2*M_PI,
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0);
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/* uiDrawPathNewFigureWithArc(path,
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uiDrawPathNewFigureWithArc(path,
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192, 64,
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40,
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0, -2*M_PI,
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1);
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*/ uiDrawPathEnd(path);
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uiDrawPathEnd(path);
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crsourcergba(&source, 0, 0.7, 0, 1);
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// uiDrawFill(p->Context, path, &source);
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uiDrawFill(p->Context, path, &source);
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crsourcergba(&source, 0, 0, 0, 1);
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uiDrawStroke(p->Context, path, &source, &sp);
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uiDrawFreePath(path);
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@ -1184,8 +1185,8 @@ static void drawCSFillStyle(uiAreaDrawParams *p)
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uiDrawTransform(p->Context, &m);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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// uiDrawPathAddRectangle(path, 12, 12, 232, 70);
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/* uiDrawPathNewFigureWithArc(path,
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uiDrawPathAddRectangle(path, 12, 12, 232, 70);
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uiDrawPathNewFigureWithArc(path,
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64, 64,
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40,
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0, 2*M_PI,
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@ -1195,12 +1196,12 @@ static void drawCSFillStyle(uiAreaDrawParams *p)
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40,
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0, -2*M_PI,
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1);
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*/ uiDrawPathEnd(path);
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uiDrawPathEnd(path);
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crsourcergba(&source, 0, 0, 0.9, 1);
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// uiDrawFill(p->Context, path, &source);
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uiDrawFill(p->Context, path, &source);
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crsourcergba(&source, 0, 0, 0, 1);
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// uiDrawStroke(p->Context, path, &source, &sp);
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uiDrawStroke(p->Context, path, &source, &sp);
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uiDrawFreePath(path);
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}
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