Extracted the old grid.go for migration.
This commit is contained in:
parent
c96068316a
commit
3fad148200
|
@ -0,0 +1,477 @@
|
|||
// 31 august 2014
|
||||
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
)
|
||||
|
||||
// Grid is a Control that arranges other Controls in a grid.
|
||||
// Grid is a very powerful container: it can position and size each Control in several ways and can (and must) have Controls added to it at any time, in any direction.
|
||||
// it can also have Controls spanning multiple rows and columns.
|
||||
//
|
||||
// Each Control in a Grid has associated "expansion" and "alignment" values in both the X and Y direction.
|
||||
// Expansion determines whether all cells in the same row/column are given whatever space is left over after figuring out how big the rest of the Grid should be.
|
||||
// Alignment determines the position of a Control relative to its cell after computing the above.
|
||||
// The special alignment Fill can be used to grow a Control to fit its cell.
|
||||
// Note that expansion and alignment are independent variables.
|
||||
// For more information on expansion and alignment, read https://developer.gnome.org/gtk3/unstable/ch28s02.html.
|
||||
type Grid interface {
|
||||
Control
|
||||
|
||||
// Add adds a Control to the Grid.
|
||||
// If this is the first Control in the Grid, it is merely added; nextTo should be nil.
|
||||
// Otherwise, it is placed relative to nextTo.
|
||||
// If nextTo is nil, it is placed next to the previously added Control.
|
||||
// The effect of adding the same Control multiple times is undefined, as is the effect of adding a Control next to one not present in the Grid.
|
||||
// The effect of overlapping spanning Controls is also undefined.
|
||||
// Add panics if either xspan or yspan are zero or negative.
|
||||
Add(control Control, nextTo Control, side Side, xexpand bool, xalign Align, yexpand bool, yalign Align, xspan int, yspan int)
|
||||
|
||||
// Padded and SetPadded get and set whether the controls of the Grid have padding between them.
|
||||
// The size of the padding is platform-dependent.
|
||||
Padded() bool
|
||||
SetPadded(padded bool)
|
||||
}
|
||||
|
||||
// Align represents the alignment of a Control in its cell of a Grid.
|
||||
type Align uint
|
||||
|
||||
const (
|
||||
LeftTop Align = iota
|
||||
Center
|
||||
RightBottom
|
||||
Fill
|
||||
)
|
||||
|
||||
// Side represents a side of a Control to add other Controls to a Grid to.
|
||||
type Side uint
|
||||
|
||||
const (
|
||||
West Side = iota
|
||||
East
|
||||
North
|
||||
South
|
||||
nSides
|
||||
)
|
||||
|
||||
type grid struct {
|
||||
controls []gridCell
|
||||
indexof map[Control]int
|
||||
prev int
|
||||
parent *controlParent
|
||||
padded bool
|
||||
|
||||
xmax int
|
||||
ymax int
|
||||
}
|
||||
|
||||
type gridCell struct {
|
||||
control Control
|
||||
xexpand bool
|
||||
xalign Align
|
||||
yexpand bool
|
||||
yalign Align
|
||||
xspan int
|
||||
yspan int
|
||||
|
||||
x int
|
||||
y int
|
||||
|
||||
finalx int
|
||||
finaly int
|
||||
finalwidth int
|
||||
finalheight int
|
||||
prefwidth int
|
||||
prefheight int
|
||||
}
|
||||
|
||||
// NewGrid creates a new Grid with no Controls.
|
||||
func NewGrid() Grid {
|
||||
return &grid{
|
||||
indexof: map[Control]int{},
|
||||
}
|
||||
}
|
||||
|
||||
// ensures that all (x, y) pairs are 0-based
|
||||
// also computes g.xmax/g.ymax
|
||||
func (g *grid) reorigin() {
|
||||
xmin := 0
|
||||
ymin := 0
|
||||
for i := range g.controls {
|
||||
if g.controls[i].x < xmin {
|
||||
xmin = g.controls[i].x
|
||||
}
|
||||
if g.controls[i].y < ymin {
|
||||
ymin = g.controls[i].y
|
||||
}
|
||||
}
|
||||
xmin = -xmin
|
||||
ymin = -ymin
|
||||
g.xmax = 0
|
||||
g.ymax = 0
|
||||
for i := range g.controls {
|
||||
g.controls[i].x += xmin
|
||||
g.controls[i].y += ymin
|
||||
if g.xmax < g.controls[i].x+g.controls[i].xspan {
|
||||
g.xmax = g.controls[i].x + g.controls[i].xspan
|
||||
}
|
||||
if g.ymax < g.controls[i].y+g.controls[i].yspan {
|
||||
g.ymax = g.controls[i].y + g.controls[i].yspan
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (g *grid) Add(control Control, nextTo Control, side Side, xexpand bool, xalign Align, yexpand bool, yalign Align, xspan int, yspan int) {
|
||||
if xspan <= 0 || yspan <= 0 {
|
||||
panic(fmt.Errorf("invalid span %dx%d given to Grid.Add()", xspan, yspan))
|
||||
}
|
||||
cell := gridCell{
|
||||
control: control,
|
||||
xexpand: xexpand,
|
||||
xalign: xalign,
|
||||
yexpand: yexpand,
|
||||
yalign: yalign,
|
||||
xspan: xspan,
|
||||
yspan: yspan,
|
||||
}
|
||||
if g.parent != nil {
|
||||
control.setParent(g.parent)
|
||||
}
|
||||
// if this is the first control, just add it in directly
|
||||
if len(g.controls) != 0 {
|
||||
next := g.prev
|
||||
if nextTo != nil {
|
||||
next = g.indexof[nextTo]
|
||||
}
|
||||
switch side {
|
||||
case West:
|
||||
cell.x = g.controls[next].x - cell.xspan
|
||||
cell.y = g.controls[next].y
|
||||
case North:
|
||||
cell.x = g.controls[next].x
|
||||
cell.y = g.controls[next].y - cell.yspan
|
||||
case East:
|
||||
cell.x = g.controls[next].x + g.controls[next].xspan
|
||||
cell.y = g.controls[next].y
|
||||
case South:
|
||||
cell.x = g.controls[next].x
|
||||
cell.y = g.controls[next].y + g.controls[next].yspan
|
||||
default:
|
||||
panic(fmt.Errorf("invalid side %d in Grid.Add()", side))
|
||||
}
|
||||
}
|
||||
g.controls = append(g.controls, cell)
|
||||
g.prev = len(g.controls) - 1
|
||||
g.indexof[control] = g.prev
|
||||
g.reorigin()
|
||||
}
|
||||
|
||||
func (g *grid) Padded() bool {
|
||||
return g.padded
|
||||
}
|
||||
|
||||
func (g *grid) SetPadded(padded bool) {
|
||||
g.padded = padded
|
||||
}
|
||||
|
||||
func (g *grid) setParent(p *controlParent) {
|
||||
g.parent = p
|
||||
for _, c := range g.controls {
|
||||
c.control.setParent(g.parent)
|
||||
}
|
||||
}
|
||||
|
||||
func (g *grid) containerShow() {
|
||||
for _, c := range g.controls {
|
||||
c.control.containerShow()
|
||||
}
|
||||
}
|
||||
|
||||
func (g *grid) containerHide() {
|
||||
for _, c := range g.controls {
|
||||
c.control.containerHide()
|
||||
}
|
||||
}
|
||||
|
||||
// builds the topological cell grid; also makes colwidths and rowheights
|
||||
func (g *grid) mkgrid() (gg [][]int, colwidths []int, rowheights []int) {
|
||||
gg = make([][]int, g.ymax)
|
||||
for y := 0; y < g.ymax; y++ {
|
||||
gg[y] = make([]int, g.xmax)
|
||||
for x := 0; x < g.xmax; x++ {
|
||||
gg[y][x] = -1
|
||||
}
|
||||
}
|
||||
for i := range g.controls {
|
||||
for y := g.controls[i].y; y < g.controls[i].y+g.controls[i].yspan; y++ {
|
||||
for x := g.controls[i].x; x < g.controls[i].x+g.controls[i].xspan; x++ {
|
||||
gg[y][x] = i
|
||||
}
|
||||
}
|
||||
}
|
||||
return gg, make([]int, g.xmax), make([]int, g.ymax)
|
||||
}
|
||||
|
||||
func (g *grid) resize(x int, y int, width int, height int, d *sizing) {
|
||||
if len(g.controls) == 0 {
|
||||
// nothing to do
|
||||
return
|
||||
}
|
||||
|
||||
// -2) get this Grid's padding
|
||||
xpadding := d.xpadding
|
||||
ypadding := d.ypadding
|
||||
if !g.padded {
|
||||
xpadding = 0
|
||||
ypadding = 0
|
||||
}
|
||||
|
||||
// -1) discount padding from width/height
|
||||
width -= (g.xmax - 1) * xpadding
|
||||
height -= (g.ymax - 1) * ypadding
|
||||
|
||||
// 0) build necessary data structures
|
||||
gg, colwidths, rowheights := g.mkgrid()
|
||||
xexpand := make([]bool, g.xmax)
|
||||
yexpand := make([]bool, g.ymax)
|
||||
|
||||
// 1) compute colwidths and rowheights before handling expansion
|
||||
// we only count non-spanning controls to avoid weirdness
|
||||
for y := 0; y < len(gg); y++ {
|
||||
for x := 0; x < len(gg[y]); x++ {
|
||||
i := gg[y][x]
|
||||
if i == -1 {
|
||||
continue
|
||||
}
|
||||
w, h := g.controls[i].control.preferredSize(d)
|
||||
if g.controls[i].xspan == 1 {
|
||||
if colwidths[x] < w {
|
||||
colwidths[x] = w
|
||||
}
|
||||
}
|
||||
if g.controls[i].yspan == 1 {
|
||||
if rowheights[y] < h {
|
||||
rowheights[y] = h
|
||||
}
|
||||
}
|
||||
// save these for step 6
|
||||
g.controls[i].prefwidth = w
|
||||
g.controls[i].prefheight = h
|
||||
}
|
||||
}
|
||||
|
||||
// 2) figure out which rows/columns expand but not span
|
||||
// we need to know which expanding rows/columns don't span before we can handle the ones that do
|
||||
for i := range g.controls {
|
||||
if g.controls[i].xexpand && g.controls[i].xspan == 1 {
|
||||
xexpand[g.controls[i].x] = true
|
||||
}
|
||||
if g.controls[i].yexpand && g.controls[i].yspan == 1 {
|
||||
yexpand[g.controls[i].y] = true
|
||||
}
|
||||
}
|
||||
|
||||
// 2) figure out which rows/columns expand that do span
|
||||
// the way we handle this is simple: if none of the spanned rows/columns expand, make all rows/columns expand
|
||||
for i := range g.controls {
|
||||
if g.controls[i].xexpand && g.controls[i].xspan != 1 {
|
||||
do := true
|
||||
for x := g.controls[i].x; x < g.controls[i].x+g.controls[i].xspan; x++ {
|
||||
if xexpand[x] {
|
||||
do = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if do {
|
||||
for x := g.controls[i].x; x < g.controls[i].x+g.controls[i].xspan; x++ {
|
||||
xexpand[x] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
if g.controls[i].yexpand && g.controls[i].yspan != 1 {
|
||||
do := true
|
||||
for y := g.controls[i].y; y < g.controls[i].y+g.controls[i].yspan; y++ {
|
||||
if yexpand[y] {
|
||||
do = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if do {
|
||||
for y := g.controls[i].y; y < g.controls[i].y+g.controls[i].yspan; y++ {
|
||||
yexpand[y] = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 4) compute and assign expanded widths/heights
|
||||
nxexpand := 0
|
||||
nyexpand := 0
|
||||
for x, expand := range xexpand {
|
||||
if expand {
|
||||
nxexpand++
|
||||
} else {
|
||||
width -= colwidths[x]
|
||||
}
|
||||
}
|
||||
for y, expand := range yexpand {
|
||||
if expand {
|
||||
nyexpand++
|
||||
} else {
|
||||
height -= rowheights[y]
|
||||
}
|
||||
}
|
||||
for x, expand := range xexpand {
|
||||
if expand {
|
||||
colwidths[x] = width / nxexpand
|
||||
}
|
||||
}
|
||||
for y, expand := range yexpand {
|
||||
if expand {
|
||||
rowheights[y] = height / nyexpand
|
||||
}
|
||||
}
|
||||
|
||||
// 5) reset the final coordinates for the next step
|
||||
for i := range g.controls {
|
||||
g.controls[i].finalx = 0
|
||||
g.controls[i].finaly = 0
|
||||
g.controls[i].finalwidth = 0
|
||||
g.controls[i].finalheight = 0
|
||||
}
|
||||
|
||||
// 6) compute cell positions and sizes
|
||||
for y := 0; y < g.ymax; y++ {
|
||||
curx := 0
|
||||
prev := -1
|
||||
for x := 0; x < g.xmax; x++ {
|
||||
i := gg[y][x]
|
||||
if i != -1 && y == g.controls[i].y { // don't repeat this step if the control spans vertically
|
||||
if i != prev {
|
||||
g.controls[i].finalx = curx
|
||||
} else {
|
||||
g.controls[i].finalwidth += xpadding
|
||||
}
|
||||
g.controls[i].finalwidth += colwidths[x]
|
||||
}
|
||||
curx += colwidths[x] + xpadding
|
||||
prev = i
|
||||
}
|
||||
}
|
||||
for x := 0; x < g.xmax; x++ {
|
||||
cury := 0
|
||||
prev := -1
|
||||
for y := 0; y < g.ymax; y++ {
|
||||
i := gg[y][x]
|
||||
if i != -1 && x == g.controls[i].x { // don't repeat this step if the control spans horizontally
|
||||
if i != prev {
|
||||
g.controls[i].finaly = cury
|
||||
} else {
|
||||
g.controls[i].finalheight += ypadding
|
||||
}
|
||||
g.controls[i].finalheight += rowheights[y]
|
||||
}
|
||||
cury += rowheights[y] + ypadding
|
||||
prev = i
|
||||
}
|
||||
}
|
||||
|
||||
// 7) everything as it stands now is set for xalign == Fill yalign == Fill; set the correct alignments
|
||||
// this is why we saved prefwidth/prefheight above
|
||||
for i := range g.controls {
|
||||
if g.controls[i].xalign != Fill {
|
||||
switch g.controls[i].xalign {
|
||||
case RightBottom:
|
||||
g.controls[i].finalx += g.controls[i].finalwidth - g.controls[i].prefwidth
|
||||
case Center:
|
||||
g.controls[i].finalx += (g.controls[i].finalwidth - g.controls[i].prefwidth) / 2
|
||||
}
|
||||
g.controls[i].finalwidth = g.controls[i].prefwidth // for all three
|
||||
}
|
||||
if g.controls[i].yalign != Fill {
|
||||
switch g.controls[i].yalign {
|
||||
case RightBottom:
|
||||
g.controls[i].finaly += g.controls[i].finalheight - g.controls[i].prefheight
|
||||
case Center:
|
||||
g.controls[i].finaly += (g.controls[i].finalheight - g.controls[i].prefheight) / 2
|
||||
}
|
||||
g.controls[i].finalheight = g.controls[i].prefheight // for all three
|
||||
}
|
||||
}
|
||||
|
||||
// 8) and FINALLY we draw
|
||||
for _, ycol := range gg {
|
||||
for _, i := range ycol {
|
||||
if i != -1 { // treat empty cells like spaces
|
||||
g.controls[i].control.resize(
|
||||
g.controls[i].finalx+x, g.controls[i].finaly+y,
|
||||
g.controls[i].finalwidth, g.controls[i].finalheight, d)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (g *grid) preferredSize(d *sizing) (width, height int) {
|
||||
if len(g.controls) == 0 {
|
||||
// nothing to do
|
||||
return 0, 0
|
||||
}
|
||||
|
||||
// -1) get this Grid's padding
|
||||
xpadding := d.xpadding
|
||||
ypadding := d.ypadding
|
||||
if !g.padded {
|
||||
xpadding = 0
|
||||
ypadding = 0
|
||||
}
|
||||
|
||||
// 0) build necessary data structures
|
||||
gg, colwidths, rowheights := g.mkgrid()
|
||||
|
||||
// 1) compute colwidths and rowheights before handling expansion
|
||||
// TODO put this in its own function (but careful about the spanning calculation in allocate())
|
||||
for y := 0; y < len(gg); y++ {
|
||||
for x := 0; x < len(gg[y]); x++ {
|
||||
i := gg[y][x]
|
||||
if i == -1 {
|
||||
continue
|
||||
}
|
||||
w, h := g.controls[i].control.preferredSize(d)
|
||||
// allot equal space in the presence of spanning to keep things sane
|
||||
if colwidths[x] < w/g.controls[i].xspan {
|
||||
colwidths[x] = w / g.controls[i].xspan
|
||||
}
|
||||
if rowheights[y] < h/g.controls[i].yspan {
|
||||
rowheights[y] = h / g.controls[i].yspan
|
||||
}
|
||||
// save these for step 6
|
||||
g.controls[i].prefwidth = w
|
||||
g.controls[i].prefheight = h
|
||||
}
|
||||
}
|
||||
|
||||
// 2) compute total column width/row height
|
||||
colwidth := 0
|
||||
rowheight := 0
|
||||
for _, w := range colwidths {
|
||||
colwidth += w
|
||||
}
|
||||
for _, h := range rowheights {
|
||||
rowheight += h
|
||||
}
|
||||
|
||||
// and that's it; just account for padding
|
||||
return colwidth + (g.xmax-1) * xpadding,
|
||||
rowheight + (g.ymax-1) * ypadding
|
||||
}
|
||||
|
||||
func (g *grid) nTabStops() int {
|
||||
n := 0
|
||||
for _, c := range g.controls {
|
||||
n += c.control.nTabStops()
|
||||
}
|
||||
return n
|
||||
}
|
Loading…
Reference in New Issue