Added the uiDarwinControl logic.

This commit is contained in:
Pietro Gagliardi 2015-04-07 14:42:52 -04:00
parent 596ab2e413
commit 35342e44e7
3 changed files with 117 additions and 0 deletions

99
newcontrol_darwin.c Normal file
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// 7 april 2015
#include "uipriv_darwin.h"
typedef struct uiSingleWidgetControl uiSingleWidgetControl;
struct uiSingleViewControl {
uiControl control;
NSView *control;
NSScrollView *scrollView;
NSView *immediate; // the control that is added to the parent container; either control or scrollView
void *data;
};
#define S(c) ((uiSingleViewControl *) (c))
static uintptr_t singleHandle(uiControl *c)
{
return (uintptr_t) (S(c)->control);
}
static void singleSetParent(uiControl *c, uintptr_t parent)
{
NSView *parentView = (NSView *) parent;
[parentView addSubview:S(c)->immediate];
}
static uiSize singlePreferredSize(uiControl *c, uiSizing *d)
{
uiSize size;
// TODO
size.width = size.height = 0;
return size;
}
static void singleResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
NSRect frame;
frame.origin.x = x;
frame.origin.y = y;
frame.size.width = width;
frame.size.height = height;
frame = [S(c)->immediate frameForAlignmentRect:frame];
[S(c)->immediate setFrame:frame];
}
static void singleContainerShow(uiControl *c)
{
[S(c)->immediate setHidden:NO];
}
static void singleContainerHide(uiControl *c)
{
[S(c)->immediate setHidden:YES];
}
// TODO connect free function
uiControl *uiDarwinNewControl(Class class, BOOL inScrollView, BOOL scrollViewHasBorder, void *data)
{
uiSingleViewControl *c;
c = g_new0(uiSingleViewControl, 1);
// thanks to autoxr and arwyn in irc.freenode.net/#macdev
c->widget = (NSView *) [[class alloc] initWithFrame:NSZeroRect];
c->immediate = c->control;
// TODO turn into bit field?
if (inScrollView) {
c->scrollView = [[NSScrollView alloc] initWithFrame:NSZeroRect];
[c->scrollView setDocumentView:c->control];
[c->scrollView setHasHorizontalScroller:YES];
[c->scrollView setHasVerticalScroller:YES];
[c->scrollView setAutohidesScrollers:YES];
if (scrollViewHasBorder)
[c->scrollView setBorderType:NSBezelBorder];
else
[c->scrollView setBorderType:NSNoBorder];
c->immediate = (NSView *) (c->scrolledWindow);
}
c->control.handle = singleHandle;
c->control.setParent = singleSetParent;
c->control.preferredSize = singlePreferredSize;
c->control.resize = singleResize;
c->control.containerShow = singleContainerShow;
c->control.containerHide = singleContainerHide;
c->data = data;
return (uiControl *) c;
}
void *uiDarwinControlData(uiControl *c)
{
return S(c)->data;
}

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ui_darwin.h Normal file
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// 7 april 2015
/*
This file assumes that you have imported <Cocoa/Cocoa.h> and "ui.h" beforehand. It provides API-specific functions for interfacing with foreign controls on Mac OS X.
*/
#ifndef __UI_UI_DARWIN_H__
#define __UI_UI_DARWIN_H__
// uiDarwinNewControl() creates a new uiControl with the given Cocoa control inside.
// The first parameter should come from [RealControlType class].
// The two scrollView parameters allow placing scrollbars on the new control.
// The data parameter can be accessed with uiDarwinControlData().
extern uiControl *uiDarwinNewControl(Class class, gboolean inScrollView, gboolean scrollViewHasBorder, void *data);
extern void *uiDarwinControlData(uiControl *c);
#endif

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#define MAC_OS_X_VERSION_MAX_ALLOWED MAC_OS_X_VERSION_10_7 #define MAC_OS_X_VERSION_MAX_ALLOWED MAC_OS_X_VERSION_10_7
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import "uipriv.h" #import "uipriv.h"
#import "ui_darwin.h"
#define toNSString(str) [NSString stringWithUTF8String:(str)] #define toNSString(str) [NSString stringWithUTF8String:(str)]