More work with changing things for OS X. Still not fully sure about things...

This commit is contained in:
Pietro Gagliardi 2016-04-24 21:51:08 -04:00
parent e643dc3693
commit 31dee85b5e
3 changed files with 35 additions and 13 deletions

View File

@ -22,11 +22,6 @@ void uiControlSetParent(uiControl *c, uiControl *parent)
(*(c->SetParent))(c, parent); (*(c->SetParent))(c, parent);
} }
void uiControlUpdateChildren(uiControl *c)
{
(*(c->UpdateChildren))(c);
}
int uiControlToplevel(uiControl *c) int uiControlToplevel(uiControl *c)
{ {
return (*(c->Toplevel))(c); return (*(c->Toplevel))(c);
@ -62,6 +57,11 @@ void uiControlDisable(uiControl *c)
(*(c->Disable))(c); (*(c->Disable))(c);
} }
void uiControlSyncEnableState(uiControl *c, int state)
{
(*(c->SyncEnableState))(c, state);
}
#define uiControlSignature 0x7569436F #define uiControlSignature 0x7569436F
uiControl *uiAllocControl(size_t size, uint32_t OSsig, uint32_t typesig, const char *typenamestr) uiControl *uiAllocControl(size_t size, uint32_t OSsig, uint32_t typesig, const char *typenamestr)

5
ui.h
View File

@ -51,7 +51,6 @@ struct uiControl {
uintptr_t (*Handle)(uiControl *); uintptr_t (*Handle)(uiControl *);
uiControl *(*Parent)(uiControl *); uiControl *(*Parent)(uiControl *);
void (*SetParent)(uiControl *, uiControl *); void (*SetParent)(uiControl *, uiControl *);
void (*UpdateChildren)(uiControl *);
int (*Toplevel)(uiControl *); int (*Toplevel)(uiControl *);
int (*Visible)(uiControl *); int (*Visible)(uiControl *);
void (*Show)(uiControl *); void (*Show)(uiControl *);
@ -59,13 +58,14 @@ struct uiControl {
int (*Enabled)(uiControl *); int (*Enabled)(uiControl *);
void (*Enable)(uiControl *); void (*Enable)(uiControl *);
void (*Disable)(uiControl *); void (*Disable)(uiControl *);
void (*SyncEnableState)(uiControl *, int);
}; };
// TOOD add argument names to all arguments
#define uiControl(this) ((uiControl *) (this)) #define uiControl(this) ((uiControl *) (this))
_UI_EXTERN void uiControlDestroy(uiControl *); _UI_EXTERN void uiControlDestroy(uiControl *);
_UI_EXTERN uintptr_t uiControlHandle(uiControl *); _UI_EXTERN uintptr_t uiControlHandle(uiControl *);
_UI_EXTERN uiControl *uiControlParent(uiControl *); _UI_EXTERN uiControl *uiControlParent(uiControl *);
_UI_EXTERN void uiControlSetParent(uiControl *, uiControl *); _UI_EXTERN void uiControlSetParent(uiControl *, uiControl *);
_UI_EXTERN void uiControlUpdateChildren(uiControl *);
_UI_EXTERN int uiControlToplevel(uiControl *); _UI_EXTERN int uiControlToplevel(uiControl *);
_UI_EXTERN int uiControlVisible(uiControl *); _UI_EXTERN int uiControlVisible(uiControl *);
_UI_EXTERN void uiControlShow(uiControl *); _UI_EXTERN void uiControlShow(uiControl *);
@ -73,6 +73,7 @@ _UI_EXTERN void uiControlHide(uiControl *);
_UI_EXTERN int uiControlEnabled(uiControl *); _UI_EXTERN int uiControlEnabled(uiControl *);
_UI_EXTERN void uiControlEnable(uiControl *); _UI_EXTERN void uiControlEnable(uiControl *);
_UI_EXTERN void uiControlDisable(uiControl *); _UI_EXTERN void uiControlDisable(uiControl *);
_UI_EXTERN void uiControlSyncEnableState(uiControl *, int);
_UI_EXTERN uiControl *uiAllocControl(size_t n, uint32_t OSsig, uint32_t typesig, const char *typenamestr); _UI_EXTERN uiControl *uiAllocControl(size_t n, uint32_t OSsig, uint32_t typesig, const char *typenamestr);
_UI_EXTERN void uiFreeControl(uiControl *); _UI_EXTERN void uiFreeControl(uiControl *);

View File

@ -17,10 +17,12 @@ struct uiDarwinControl {
uiControl *parent; uiControl *parent;
BOOL enabled; BOOL enabled;
BOOL visible; BOOL visible;
void (*AddSubview)(uiDarwinControl *, NSView *);
void (*Relayout)(uiDarwinControl *); void (*Relayout)(uiDarwinControl *);
}; };
#define uiDarwinControl(this) ((uiDarwinControl *) (this)) #define uiDarwinControl(this) ((uiDarwinControl *) (this))
// TODO document // TODO document
_UI_EXTERN void uiDarwinControlAddSubview(uiDarwinControl *, NSView *);
_UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *); _UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *);
#define uiDarwinControlDefaultDestroy(type, handlefield) \ #define uiDarwinControlDefaultDestroy(type, handlefield) \
@ -46,11 +48,25 @@ _UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *);
uiDarwinControl(c)->parent = parent; \ uiDarwinControl(c)->parent = parent; \
if (uiDarwinControl(c)->parent == NULL) \ if (uiDarwinControl(c)->parent == NULL) \
[type(c)->handlefield removeFromSuperview]; \ [type(c)->handlefield removeFromSuperview]; \
else { \ else \
uiDarwinControlAddSubview(uiDarwinControl(uiDarwinControl(c)->parent), type(c)->handlefield); \
}
#define uiDarwinControlDefaultToplevel(type) \
static int type ## Toplevel(uiControl *c) \
{ \
return 0; \
}
#define uiDarwinControlDefaultVisible(type) \
static int type ## Visible(uiDarwinControl *c) \
{ \
/* TODO */ \ /* TODO */ \
if ([type(c)->handlefield respondsToSelector:@selector(setEnabled:)]) \ return uiDarwinControl(c)->visible; \
[type(c)->handlefield setEnabled:uiControlEnabledToUser(c)]; \ }
} \ // TODO others here
#define uiDarwinControlDefaultAddSubview(type) \
static void type ## AddSubview(uiDarwinControl *c, NSView *subview) \
{ \
/* TODO do nothing or log? one of the two */ \
} }
#define uiDarwinControlDefaultRelayout(type) \ #define uiDarwinControlDefaultRelayout(type) \
static void type ## Relayout(uiDarwinControl *c) \ static void type ## Relayout(uiDarwinControl *c) \
@ -62,11 +78,16 @@ _UI_EXTERN void uiDarwinControlTriggerRelayout(uiDarwinControl *);
uiDarwinControlDefaultDestroy(type, handlefield) \ uiDarwinControlDefaultDestroy(type, handlefield) \
uiDarwinControlDefaultHandle(type, handlefield) \ uiDarwinControlDefaultHandle(type, handlefield) \
uiDarwinControlDefaultParent(type) \ uiDarwinControlDefaultParent(type) \
uiDarwinControlDefaultSetParent(type, handlefield) \
uiDarwinControlDefaultToplevel(type) \
xxxxx \ xxxxx \
uiDarwinControlDefaultAddSubview(type) \
uiDarwinControlDefaultRelayout(type) uiDarwinControlDefaultRelayout(type)
// TODO document // TODO document
#define uiDarwinNewControl(type) type(uiDarwinNewControl(sizeof (type), type ## Signature, #type)) #define uiDarwinNewControl(var, type) \
var = type(uiDarwinNewControl(sizeof (type), type ## Signature, #type)) \
TODO
_UI_EXTERN uiDarwinControl *uiDarwinAllocControl(size_t n, uint32_t typesig, const char *typenamestr); _UI_EXTERN uiDarwinControl *uiDarwinAllocControl(size_t n, uint32_t typesig, const char *typenamestr);
#define uiDarwinFinishNewControl(variable, type) \ #define uiDarwinFinishNewControl(variable, type) \