Started splitting the shared control code into portable and non-portable files. This handles the portable part; the non-portable part comes next.
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TODO.md
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TODO.md
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@ -1,3 +1,4 @@
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- make the various onDestroy() functions take the uiControl instead
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- make sure all calls to uiControlResize() are preceded with calls to uiControlGetSizing()
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- require explicit calls to uiContainerUpdate() everywhere, because sigh...
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@ -0,0 +1,175 @@
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// 6 april 2015
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#include "uipriv_windows.h"
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struct singleControl {
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void *internal;
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uiControl *parent;
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int userHidden;
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int containerHidden;
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int userDisabled;
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int containerDisabled;
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};
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static void singleDestroy(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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if (s->parent != NULL)
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complain("attempt to destroy a uiControl at %p while it still has a parent", c);
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osOnDestroy(s->internal);
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uiFree(s);
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}
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static uintptr_t singleHandle(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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return osSingleHandle(s->internal);
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}
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static uiControl *singleParent(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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return s->parent;
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}
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static void singleSetParent(uiControl *c, uiControl *parent)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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uiControl *oldparent;
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oldparent = s->parent;
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s->parent = parent;
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osSingleSetParent(s->internal, oldparent, s->parent);
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}
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static void singleResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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osSingleResize(s->internal, x, y, width, height, d);
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}
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static void singleQueueResize(uiControl *c)
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{
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queueResize(c);
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}
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static uiSizing *singleSizing(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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return osSingleSizing(s->internal, c);
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}
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static int singleContainerVisible(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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return !s->userHidden && !s->containerHidden;
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}
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static void singleShow(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->userHidden = 0;
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if (!s->containerHidden)
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osSingleShow(s->internal);
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if (s->parent != NULL)
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uiControlQueueResize(s->parent);
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}
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static void singleHide(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->userHidden = 1;
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osSingleHide(s->internal);
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if (s->parent != NULL)
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uiControlQueueResize(s->parent);
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}
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static void singleContainerShow(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->containerHidden = 0;
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if (!s->userHidden)
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osSingleShow(s->internal);
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if (s->parent != NULL)
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uiControlQueueResize(s->parent);
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}
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static void singleContainerHide(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->containerHidden = 1;
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osSingleHide(s->internal);
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if (s->parent != NULL)
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uiControlQueueResize(s->parent);
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}
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static void singleEnable(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->userDisabled = 0;
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if (!s->containerDisabled)
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osSingleEnable(s->internal);
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}
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static void singleDisable(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->userDisabled = 1;
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osSingleDisable(s->internal);
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}
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static void singleContainerEnable(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->containerDisabled = 0;
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if (!s->userDisabled)
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osSingleEnable(s->internal);
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}
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static void singleContainerDisable(uiControl *c)
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{
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struct singleControl *s = (struct singleControl *) (c->Internal);
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s->containerDisabled = 1;
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osSingleDisable(s->internal);
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}
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void makeControl(uiControl *c, void *internal)
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{
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struct singleControl *s;
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s = uiNew(struct singleControl);
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s->internal = internal;
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uiControl(c)->Internal = s;
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uiControl(c)->Destroy = singleDestroy;
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uiControl(c)->Handle = singleHandle;
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uiControl(c)->Parent = singleParent;
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uiControl(c)->SetParent = singleSetParent;
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// PreferredSize() implemented by the individual controls
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uiControl(c)->Resize = singleResize;
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uiControl(c)->QueueResize = singleQueueResize;
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uiControl(c)->Sizing = singleSizing;
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uiControl(c)->ContainerVisible = singleContainerVisible;
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uiControl(c)->Show = singleShow;
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uiControl(c)->Hide = singleHide;
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uiControl(c)->ContainerShow = singleContainerShow;
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uiControl(c)->ContainerHide = singleContainerHide;
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uiControl(c)->Enable = singleEnable;
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uiControl(c)->Disable = singleDisable;
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uiControl(c)->ContainerEnable = singleContainerEnable;
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uiControl(c)->ContainerDisable = singleContainerDisable;
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}
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@ -10,7 +10,7 @@ extern void uiFree(void *);
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extern void complain(const char *, ...);
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// array.c
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// ptrarray.c
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struct ptrArray {
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void **ptrs;
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uintmax_t len;
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@ -25,3 +25,15 @@ void ptrArrayDelete(struct ptrArray *, uintmax_t);
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// shouldquit.c
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int shouldQuit(void);
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// control.c
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extern void osSingleDestroy(void *);
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extern uintptr_t osSingleHandle(void *);
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extern void osSingleSetParent(void *, uiControl *, uiControl *);
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extern void osSingleResize(void *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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extern uiSizing *osSingleSizing(void *, uiControl *);
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extern void osSingleShow(void *);
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extern void osSingleHide(void *);
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extern void osSingleEnable(void *);
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extern void osSingleDisable(void *);
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extern void makeControl(uiControl *, void *);
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