Migrated darwin/button.m. Yeah, this will do.
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// 7 april 2015
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// 7 april 2015
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#import "uipriv_darwin.h"
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#import "uipriv_darwin.h"
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@interface uiNSButton : NSButton
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@interface uipButtonDelegate : NSObject {
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@property uiButton *uiB;
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uiButton *b;
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@property void (*uiOnClicked)(uiButton *, void *);
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void (*onClicked)(uiButton *, void *);
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@property void *uiOnClickedData;
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void *onClickedData;
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}
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- (IBAction)buttonClicked:(id)sender;
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- (void)setOnClicked:(void (*)(uiButton *, void *))f data:(void *)data;
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@end
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@end
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@implementation uiNSButton
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@implementation uipButtonDelegate
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- (void)viewDidMoveToSuperview
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uiLogObjCClassAllocations
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- (IBAction)buttonClicked:(id)sender
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{
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{
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if (uiDarwinControlFreeWhenAppropriate(uiControl(self.uiB), [self superview])) {
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(*(self->onClicked))(self->b, self->onClickedData);
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[self setTarget:nil];
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self.uiB = NULL;
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}
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[super viewDidMoveToSuperview];
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}
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}
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- (IBAction)uiButtonClicked:(id)sender
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- (void)setOnClicked:(void (*)(uiButton *, void *))f data:(void *)data
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{
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{
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(*(self.uiOnClicked))(self.uiB, self.uiOnClickedData);
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self->onClicked = f;
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self->onClickedData = data;
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}
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}
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@end
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@end
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struct button {
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uiButton b;
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NSButton *button;
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uipButtonDelegate *delegate;
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};
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static void defaultOnClicked(uiButton *c, void *data)
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static void defaultOnClicked(uiButton *c, void *data)
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{
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{
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// do nothing
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// do nothing
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}
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}
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static void destroy(void *data)
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{
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struct button *b = (struct button *) bb;
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[b->button setTarget:nil];
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[b->delegate release];
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uiFree(b);
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}
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static char *buttonText(uiButton *bb)
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static char *buttonText(uiButton *bb)
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{
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{
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uiNSButton *b;
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struct button *b = (struct button *) bb;
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b = (uiNSButton *) uiControlHandle(uiControl(bb));
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return uiDarwinNSStringToText([b->button title]);
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return uiDarwinNSStringToText([b title]);
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}
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}
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static void buttonSetText(uiButton *bb, const char *text)
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static void buttonSetText(uiButton *bb, const char *text)
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{
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{
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uiNSButton *b;
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struct button *b = (struct button *) bb;
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b = (uiNSButton *) uiControlHandle(uiControl(bb));
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[b->button setTitle:toNSString(text)];
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[b setTitle:toNSString(text)];
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}
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}
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static void buttonOnClicked(uiButton *bb, void (*f)(uiButton *, void *), void *data)
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static void buttonOnClicked(uiButton *bb, void (*f)(uiButton *, void *), void *data)
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{
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{
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uiNSButton *b;
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struct button *b = (struct button *) bb;
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b = (uiNSButton *) uiControlHandle(uiControl(bb));
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[b->delegate setOnClicked:f data:data];
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b.uiOnClicked = f;
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b.uiOnClickedData = data;
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}
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}
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uiButton *uiNewButton(const char *text)
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uiButton *uiNewButton(const char *text)
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{
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{
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uiButton *b;
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uiButton *b;
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uiNSButton *bb;
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b = uiNew(uiButton);
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b = uiNew(uiButton);
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uiDarwinNewControl(uiControl(b), [uiNSButton class], NO, NO);
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uiDarwinNewControl(uiControl(b), [uiNSButton class], NO, NO, destroy, b);
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bb = (uiNSButton *) uiControlHandle(uiControl(b));
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[bb setTitle:toNSString(text)];
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b->button = (NSButton *) VIEW(b);
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[bb setButtonType:NSMomentaryPushInButton];
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[bb setBordered:YES];
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[bb setBezelStyle:NSRoundedBezelStyle];
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setStandardControlFont((NSControl *) bb);
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[bb setTarget:bb];
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[b->button setTitle:toNSString(text)];
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[bb setAction:@selector(uiButtonClicked:)];
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[b->button setButtonType:NSMomentaryPushInButton];
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[b->button setBordered:YES];
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[b->button setBezelStyle:NSRoundedBezelStyle];
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setStandardControlFont(b->button);
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bb.uiOnClicked = defaultOnClicked;
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b->delegate = [uipButtonDelegate new];
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[b->button setTarget:b->delegate];
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[b->button setAction:@selector(buttonClicked:)];
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[b->delegate setOnClicked:defaultOnClicked data:NULL];
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uiButton(b)->Text = buttonText;
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uiButton(b)->Text = buttonText;
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uiButton(b)->SetText = buttonSetText;
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uiButton(b)->SetText = buttonSetText;
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uiButton(b)->OnClicked = buttonOnClicked;
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uiButton(b)->OnClicked = buttonOnClicked;
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bb.uiB = b;
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return uiButton(b);
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return bb.uiB;
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}
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}
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@ -24,6 +24,8 @@
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fprintf(stderr, "%p free\n", self); \
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fprintf(stderr, "%p free\n", self); \
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}
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}
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#define VIEW(c) uiControlHandle(uiControl(c))
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// init_darwin.m
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// init_darwin.m
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extern NSView *destroyedControlsView;
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extern NSView *destroyedControlsView;
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