Started writing code for handling single-HWND controls on Windows. Similar code will exist for single-GtkWidget controls on GTK+ and single-NSView controls on Cocoa.
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// 6 april 2015
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#include "tablepriv.h"
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// Common code for controls with a single window handle.
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// The only method NOT defined is preferredSize(); this differs between controls.
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static uintptr_t singleHandle(uiControl *c)
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{
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return (uintptr_t) (c->hwnd);
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}
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//TODO void (*setParent)(uiControl *, uintptr_t);
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static void singleResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
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{
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if (MoveWindow(c->hwnd, x, y, width, height, TRUE) == 0)
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logLastError("error moving control in singleResize()");
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}
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static void singleContainerShow(uiControl *c)
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{
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ShowWindow(c->hwnd, SW_SHOW);
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}
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static void singleContainerHide(uiControl *c)
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{
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ShowWindow(c->hwnd, SW_HIDE);
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}
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uiSingleHWNDControl *newSingleHWNDControl(DWORD exstyle, const WCHAR *class, DWORD style, HWND parent, HINSTANCE hInstance)
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{
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uiSingleHWNDControl *c;
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c = uiNew(uiSingleHWNDControl);
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c->hwnd = CreateWindowExW(exstyle,
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class, L"",
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style | WS_CHILD | WS_VISIBLE,
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0, 0,
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100, 100,
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// TODO specify control IDs properly
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parent, NULL, hInstance, NULL);
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if (c->hwnd == NULL)
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logLastError("error creating control in newSingleHWNDControl()");
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c->control.handle = singleHandle;
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//TODO c->control.setParent = singleSetParent;
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c->control.resize = singleResize;
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c->control.containerShow = singleContainerShow;
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c->control.containerHide = singleContainerHide;
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return c;
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}
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12
ui_windows.h
12
ui_windows.h
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@ -33,6 +33,8 @@
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// alloc_windows.c
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// alloc_windows.c
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extern void *uiAlloc(size_t);
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extern void *uiAlloc(size_t);
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// TODO use this in existing files
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#define uiNew(T) ((T *) uiAlloc(sizeof (T)))
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extern void *uiRealloc(void *, size_t);
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extern void *uiRealloc(void *, size_t);
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extern void uiFree(void *);
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extern void uiFree(void *);
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@ -52,4 +54,14 @@ extern WCHAR *toUTF16(const char *);
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// window_windows.c
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// window_windows.c
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extern ATOM registerWindowClass(HICON, HCURSOR);
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extern ATOM registerWindowClass(HICON, HCURSOR);
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// singlehandle_windows.c
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typedef struct uiSingleHWNDControl uiSingleHWNDControl;
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struct uiSingleHWNDControl {
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uiControl control;
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HWND hwnd;
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void (*voidEvent)(uiControl *, void *);
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void *voidEventData;
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};
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extern uiSingleHWNDControl *newSingleHWNDControl(DWORD, const WCHAR *, DWORD, HWND, HINSTANCE);
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#endif
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#endif
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5
uipriv.h
5
uipriv.h
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@ -9,11 +9,12 @@ struct uiSize {
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intmax_t height;
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intmax_t height;
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};
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};
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// TODO handle destruction
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struct uiControl {
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struct uiControl {
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uintptr_t (*handle)(uiControl *);
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uintptr_t (*handle)(uiControl *);
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void (*setParent)(uiControl *, uintptr_t);
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//TODO void (*setParent)(uiControl *, uintptr_t);
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uiSize (*preferredSize)(uiControl *, uiSizing *);
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uiSize (*preferredSize)(uiControl *, uiSizing *);
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void (*resizing)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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void (*resize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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void (*containerShow)(uiControl *);
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void (*containerShow)(uiControl *);
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void (*containerHide)(uiControl *);
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void (*containerHide)(uiControl *);
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};
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};
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