Started migrating this experiment from WPF to WinForms. Maybe this will be more featureful.
This commit is contained in:
parent
60becb332e
commit
284c96a72a
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiArea {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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using namespace System::Collections::Generic;
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@ -1,5 +1,5 @@
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// 25 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiButton {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiCheckbox {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiCombobox {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 16 august 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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static uintmax_t type_uiWindowsControl = 0;
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@ -10,11 +10,11 @@ uintmax_t uiWindowsControlType(void)
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return type_uiWindowsControl;
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}
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UIElement ^genericHandle(uiControl *c)
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Control ^genericHandle(uiControl *c)
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{
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gcroot<UIElement ^> *h;
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gcroot<Control ^> *h;
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h = (gcroot<UIElement ^> *) uiControlHandle(c);
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h = (gcroot<Control ^> *) uiControlHandle(c);
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return *h;
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}
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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// TODO TODO TODO AVAILABLE SINCE 4.0 TODO TODO TODO
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@ -1,5 +1,5 @@
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// 19 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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uiDrawPath *uiDrawNewPath(uiDrawFillMode fillMode)
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{
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiEntry {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 18 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiGroup {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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// TODO alignment
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// TODO lots of padding
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@ -0,0 +1,26 @@
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// 25 november 2015
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#include "uipriv_winforms.hpp"
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void initWinForms(void)
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{
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// TODO anything else?
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// TODO return value
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// TODO needed?
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// Application::EnableVisualStyles();
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}
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void uninitWinForms(void)
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{
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// TODO
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}
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void uiMain(void)
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{
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Application::Run();
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}
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void uiQuit(void)
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{
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// TODO does this run later?
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Application::Exit();
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}
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@ -1,5 +1,5 @@
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// 19 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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void uiMenuItemEnable(uiMenuItem *m)
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{
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiProgressBar {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiRadioButtons {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 18 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiSeparator {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 18 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiSlider {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 18 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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struct uiSpinbox {
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uiWindowsControl c;
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@ -1,5 +1,5 @@
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// 26 june 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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char *uiOpenFile(void)
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{
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// 26 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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// TODO save child alignments?
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// TODO scroll tabs instead of multiline tabs
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@ -1,5 +1,5 @@
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// 25 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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#include <string.h>
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using namespace System::Text;
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@ -8,7 +8,7 @@ This file assumes that you have included <vccrt.h> and "ui.h" beforehand, as wel
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#define __LIBUI_UI_WINDOWS_H__
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#ifndef __cplusplus_cli
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#error Sorry; ui_wpf.hpp can currently only be used from C++/CLI code.
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#error Sorry; ui_winforms.hpp can currently only be used from C++/CLI code.
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#endif
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extern "C" {
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// 25 november 2015
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#include <vcclr.h>
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#include "../ui.h"
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#include "ui_wpf.hpp"
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#include "ui_winforms.hpp"
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#include "../common/uipriv.h"
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#include "unmanaged.h"
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#using <System.dll>
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#using <WindowsBase.dll>
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#using <PresentationCore.dll>
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#using <PresentationFramework.dll>
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#using <System.Windows.Forms.dll>
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using namespace System;
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using namespace System::ComponentModel;
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using namespace System::Windows;
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using namespace System::Windows::Controls;
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using namespace System::Windows::Forms;
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// text.cpp
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extern String ^fromUTF8(const char *);
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// control.cpp
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extern UIElement ^genericHandle(uiControl *c);
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extern Control ^genericHandle(uiControl *c);
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typedef gcroot<Label ^> *DUMMY;
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static inline DUMMY mkdummy(String ^classname)
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@ -8,8 +8,8 @@ extern "C" {
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#endif
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// main.cpp
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extern void initWPF(void);
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extern void uninitWPF(void);
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extern void initWinForms(void);
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extern void uninitWinForms(void);
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// alloc.c
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extern int initAlloc(void);
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@ -1,26 +1,24 @@
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// 25 november 2015
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#include "uipriv_wpf.hpp"
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#include "uipriv_winforms.hpp"
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// TODO save alignment of children?
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ref class libuiWindow : public Window {
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ref class libuiForm : public Form {
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public:
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uiWindow *w;
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void onClosing(Object ^sender, CancelEventArgs ^e);
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// void onClosing(Object ^sender, CancelEventArgs ^e);
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};
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struct uiWindow {
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uiWindowsControl c;
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gcroot<libuiWindow ^> *window;
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gcroot<Border ^> *border;
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int margined;
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gcroot<libuiForm ^> *form;
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uiControl *child;
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int margined;
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int (*onClosing)(uiWindow *, void *);
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void *onClosingData;
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gcroot<CancelEventHandler ^> *onClosingDelegate;
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// gcroot<CancelEventHandler ^> *onClosingDelegate;
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};
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static void onDestroy(uiWindow *);
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onDestroy(hthis); // on destroy
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)
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/*
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void libuiWindow::onClosing(Object ^sender, CancelEventArgs ^e)
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{
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// TODO copy comments
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uiControlDestroy(uiControl(this->w));
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e->Cancel = true;
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}
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*/
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static int defaultOnClosing(uiWindow *w, void *data)
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{
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static void onDestroy(uiWindow *w)
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{
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/*
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// first hide the window
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(*(w->window))->Hide();
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// take off the closing event; otherwise it will be recursed
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}
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// clean up remaining .net objects
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delete w->border;
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*/
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}
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static void windowCommitShow(uiControl *c)
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char *uiWindowTitle(uiWindow *w)
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{
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return uiWindowsCLRStringToText((*(w->window))->Title);
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return uiWindowsCLRStringToText((*(w->window))->Text);
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}
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void uiWindowSetTitle(uiWindow *w, const char *title)
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{
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(*(w->window))->Title = fromUTF8(title);
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(*(w->window))->Text = fromUTF8(title);
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}
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void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data)
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{
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if (w->child != NULL) {
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uiControlSetParent(w->child, NULL);
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(*(w->border))->Child = nullptr;
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// (*(w->border))->Child = nullptr;
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}
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w->child = child;
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if (w->child != NULL) {
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(*(w->border))->Child = genericHandle(w->child);
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// (*(w->border))->Child = genericHandle(w->child);
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uiControlSetParent(w->child, uiControl(w));
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}
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}
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return w->margined;
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}
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// TODO according to http://stackoverflow.com/questions/18299107/how-to-handle-control-spacing-in-wpf-window-designer - same for rest of library
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void uiWindowSetMargined(uiWindow *w, int margined)
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{
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w->margined = margined;
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// TODO Margin or Padding?
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/* // TODO margin or padding?
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if (w->margined)
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(*(w->border))->Margin = Thickness(10, 10, 10, 10);
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else
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(*(w->border))->Margin = Thickness(0, 0, 0, 0);
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}
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*/}
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uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
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{
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w = (uiWindow *) uiNewControl(uiWindowType());
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w->window = new gcroot<libuiWindow ^>();
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*(w->window) = gcnew libuiWindow();
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(*(w->window))->w = w;
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w->form = new gcroot<libuiForm ^>();
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*(w->form) = gcnew libuiForm();
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(*(w->form))->w = w;
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(*(w->window))->Title = fromUTF8(title);
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// TODO is this the client size?
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(*(w->window))->Width = width;
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(*(w->window))->Height = height;
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(*(w->window))->Text = fromUTF8(title);
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// (*(w->window))->ClientSize = xxxxx(width, height);
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// reference source indicates that this does indeed map to COLOR_BTNFACE
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(*(w->window))->Background = SystemColors::ControlBrush;
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// TODO background color?
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w->border = new gcroot<Border ^>();
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/* w->border = new gcroot<Border ^>();
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*(w->border) = gcnew Border();
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(*(w->window))->Content = *(w->border);
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*(w->onClosingDelegate) = gcnew CancelEventHandler(*(w->window),
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&libuiWindow::onClosing);
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(*(w->window))->Closing += *(w->onClosingDelegate);
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uiWindowOnClosing(w, defaultOnClosing, NULL);
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*/ uiWindowOnClosing(w, defaultOnClosing, NULL);
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uiWindowsFinishNewControl(w, uiWindow, window);
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uiControl(w)->CommitShow = windowCommitShow;
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26
wpf/main.cpp
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wpf/main.cpp
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// 25 november 2015
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#include "uipriv_wpf.hpp"
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static gcroot<Application ^> *app;
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void initWPF(void)
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{
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app = new gcroot<Application ^>();
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*app = gcnew Application();
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}
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void uninitWPF(void)
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{
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delete app;
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}
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void uiMain(void)
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{
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(*app)->Run();
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}
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void uiQuit(void)
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{
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// TODO this executes immediately, not later
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(*app)->Shutdown();
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}
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