More work on the Windows control hooking.
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@ -1,8 +1,15 @@
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// 6 april 2015
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#include "uipriv_windows.h"
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// Common code for controls with a single window handle.
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// The only method NOT defined is preferredSize(); this differs between controls.
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typedef struct uiSingleHWNDControl uiSingleHWNDControl;
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struct uiSingleHWNDControl {
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uiControl control;
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HWND hwnd;
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BOOL (*onWM_COMMAND)(uiControl *, WPARAM, LPARAM, void *, LRESULT *);
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BOOL (*onWM_NOTIFY)(uiControl *, WPARAM, LPARAM, void *, LRESULT *);
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void *onCommandNotifyData;
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};
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#define S(c) ((uiSingleHWNDControl *) (c))
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@ -17,6 +24,8 @@ void singleSetParent(uiControl *c, uintptr_t parentHWND)
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logLastError("error changing control parent in singleSetParent()");
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}
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// TODO preferred size
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static void singleResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
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{
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if (MoveWindow(S(c)->hwnd, x, y, width, height, TRUE) == 0)
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@ -33,18 +42,18 @@ static void singleContainerHide(uiControl *c)
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ShowWindow(S(c)->hwnd, SW_HIDE);
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}
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uiSingleHWNDControl *newSingleHWNDControl(DWORD exstyle, const WCHAR *class, DWORD style, HINSTANCE hInstance)
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uiControl *uiWindowsNewControl(uiWindowsNewControlParams *p)
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{
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uiSingleHWNDControl *c;
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c = uiNew(uiSingleHWNDControl);
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c->hwnd = CreateWindowExW(exstyle,
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class, L"",
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style | WS_CHILD | WS_VISIBLE,
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c->hwnd = CreateWindowExW(p->dwExStyle,
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p->lpClassName, L"",
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p->dwStyle | WS_CHILD | WS_VISIBLE,
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0, 0,
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100, 100,
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// TODO specify control IDs properly
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initialParent, NULL, hInstance, NULL);
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initialParent, NULL, p->hInstance, NULL);
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if (c->hwnd == NULL)
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logLastError("error creating control in newSingleHWNDControl()");
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@ -54,5 +63,9 @@ uiSingleHWNDControl *newSingleHWNDControl(DWORD exstyle, const WCHAR *class, DWO
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c->control.containerShow = singleContainerShow;
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c->control.containerHide = singleContainerHide;
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return c;
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c->onWM_COMMAND = p->onWM_COMMAND;
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c->onWM_NOTIFY = p->onWM_NOTIFY;
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c->onCommandNotifyData = p->onCommandNotifyData;
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return (uiControl *) c;
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}
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@ -21,8 +21,10 @@ struct uiWindowsNewControlParams {
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// ui redirects the message back and calls these functions.
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// Store the result in the LRESULT pointer and return TRUE to return the given result; return FALSE to pass the notification up to your window procedure.
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// Note that these are only issued if they come from the uiControl itself; notifications from children of the uiControl (such as a header control) will be received normally.
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BOOL (*onWM_COMMAND)(uiControl *, WPARAM, LPARAM, LRESULT *);
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BOOL (*onWM_NOTIFY)(uiControl *, WPARAM, LPARAM, LRESULT *);
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BOOL (*onWM_COMMAND)(uiControl *, WPARAM, LPARAM, void *, LRESULT *);
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BOOL (*onWM_NOTIFY)(uiControl *, WPARAM, LPARAM, void *, LRESULT *);
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// This is the void * parameter to both of the above.
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void *onCommandNotifyData;
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};
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uiControl *uiWindowsNewControl(uiWindowsNewControlParams *);
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@ -51,13 +51,3 @@ extern WCHAR *toUTF16(const char *);
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// window_windows.c
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extern ATOM registerWindowClass(HICON, HCURSOR);
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// singlehandle_windows.c
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typedef struct uiSingleHWNDControl uiSingleHWNDControl;
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struct uiSingleHWNDControl {
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uiControl control;
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HWND hwnd;
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void (*voidEvent)(uiControl *, void *);
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void *voidEventData;
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};
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extern uiSingleHWNDControl *newSingleHWNDControl(DWORD, const WCHAR *, DWORD, HINSTANCE);
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