More TODOs. Big TODOs.
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ui.h
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ui.h
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@ -493,6 +493,7 @@ typedef enum uiDrawTextGravity {
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uiDrawTextGravityAuto,
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} uiDrawTextGravity;
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// TODO should this be renamed to uiDrawTextFontDescription? and should a pre-matched uiDrawTextFont be used for the initialStyle instead?
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struct uiDrawInitialTextStyle {
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const char *Family;
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double Size;
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