Set up a unified system for containers, now called parents.
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parent
bd1db7d098
commit
2209039a6b
42
ui.h
42
ui.h
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@ -32,13 +32,15 @@ struct uiSizing {
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uiSizingSys *sys;
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};
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typedef strut uiContainer uiContainer;
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typedef struct uiControl uiControl;
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struct uiControl {
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void *data; // for use by implementations only
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void *internal; // for use by ui only
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void (*destroy)(uiControl *);
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uintptr_t (*handle)(uiControl *);
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void (*setParent)(uiControl *, uintptr_t);
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void (*setParent)(uiControl *, uiContainer *);
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void (*removeParent)(uiControl *);
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void (*preferredSize)(uiControl *, uiSizing *, intmax_t *, intmax_t *);
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void (*resize)(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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@ -54,7 +56,7 @@ struct uiControl {
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};
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void uiControlDestroy(uiControl *);
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uintptr_t uiControlHandle(uiControl *);
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void uiControlSetParent(uiControl *, uintptr_t);
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void uiControlSetParent(uiControl *, uiContainer *);
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void uiControlRemoveParent(uiControl *);
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void uiControlPreferredSize(uiControl *, uiSizing *, intmax_t *width, intmax_t *height);
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void uiControlResize(uiControl *, intmax_t, intmax_t, intmax_t, intmax_t, uiSizing *);
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@ -68,6 +70,42 @@ void uiControlDisable(uiControl *);
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void uiControlContainerEnable(uiControl *);
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void uiControlContainerDisable(uiControl *);
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// uiParent represents an OS control that hosts other OS controls.
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// It is used internally by package ui and by implementations.
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// uiWindow, uiTab, and uiGroup all use uiParents to store their controls.
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struct uiParent {
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// Internal points to internal data.
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// Do not access or alter this field.
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void *Internal;
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// Handle returns the window handle of the uiParent.
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// On Windows, this is a HWND.
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// On GTK+, this is a GtkContainer.
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// On Mac OS X, this is a NSView.
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uintptr_t (*Handle)(uiParent *p);
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#define uiParentHandle(p) ((*((p)->Handle))((p)))
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// SetChild sets the uiControl that this uiParent relegates.
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// It calls uiControl.SetParent().
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void (*SetChild)(uiParent *p, uiControl *child);
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#define uiParentSetChild(p, child) ((*((p)->SetChild))((p), (child)))
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// SetMargins sets the margins of the uiParent to the given margins.
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// It then updates the uiParent to make the margins take effect.
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// The units of the margins are backend-defined.
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// The initial margins are all 0.
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void (*SetMargins)(uiParent *p, intmax_t left, intmax_t top, intmax_t right, intmax_t bottom);
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#define uiParentSetMargins(p, left, top, right, bottom) ((*((p)->SetMargins))((p), (left), (top), (right), (bottom)))
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// TODO Resize?
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// Update tells the uiParent to re-layout its children immediately.
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// It is called when a widget is shown or hidden or when a control is added or removed from a container such as uiStack.
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void (*Update)(uiParent *p);
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#define uiParentUpdate(p) ((*((p)->Update))((p)))
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};
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uiParent *uiNewParent(uintptr_t);
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typedef struct uiWindow uiWindow;
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uiWindow *uiNewWindow(char *, int, int);
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void uiWindowDestroy(uiWindow *);
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