Started migrating attrstr.cpp, using the same techniques as attrstr.m.

This commit is contained in:
Pietro Gagliardi 2018-03-13 18:43:32 -04:00
parent abc6fd2825
commit 12e97a1b29
2 changed files with 170 additions and 67 deletions

View File

@ -257,7 +257,7 @@ static void addFontAttributeToRange(struct foreachParams *p, size_t start, size_
else
cfa = [cfa copy];
[cfa addAttribute:attr];
// clamp effectiveRange within [start, end)
// clamp range within [start, end)
if (range.location < start) {
diff = start - range.location;
range.location = start;

View File

@ -1,38 +1,147 @@
// 12 february 2017
#include "uipriv_windows.hpp"
#include "draw.hpp"
#include "attrstr.hpp"
// TODO this whole file needs cleanup
// we need to combine color and underline style into one unit for IDWriteLayout::SetDrawingEffect()
// we also need to collect all the background blocks and add them all at once
// we need to collect all the background blocks and add them all at once
// TODO contextual alternates override ligatures?
// TODO rename this struct to something that isn't exclusively foreach-ing?
struct foreachParams {
const uint16_t *s;
size_t len;
IDWriteTextLayout *layout;
std::map<size_t, textDrawingEffect *> *effects;
std::vector<backgroundFunc> *backgroundFuncs;
};
static void ensureEffectsInRange(struct foreachParams *p, size_t start, size_t end, std::function<void(textDrawingEffect *)> f)
{
size_t i;
size_t *key;
textDrawingEffect *t;
// we need to combine color and underline style into one unit for IDWriteLayout::SetDrawingEffect()
// we also want to combine identical effects, which DirectWrite doesn't seem to provide a way to do
// we can at least try to goad it into doing so if we can deduplicate effects once they're all computed
// so what we do is use this class to store in-progress effects, much like uiprivCombinedFontAttr on the OS X code
// we then deduplicate them later while converting them into a form suitable for drawing with; see applyEffectsAttributes() below
class combinedEffectsAttr : public IUnknown {
ULONG refcount;
uiAttribute *colorAttr;
uiAttribute *underlineAttr;
uiAttribute *underlineColorAttr;
// TODO explain why we make one for every character
for (i = start; i < end; i++) {
t = (*(p->effects))[i];
if (t != NULL) {
f(t);
continue;
void setAttribute(uiAttribute *a)
{
if (a == NULL)
return;
switch (uiAttributeGetType(a)) {
case uiAttributeTypeColor:
if (this->colorAttr != NULL)
uiprivAttributeRelease(this->colorAttr);
this->colorAttr = uiprivAttributeRetain(a);
break;
case uiAttributeTypeUnderline:
if (this->underlineAttr != NULL)
uiprivAttributeRelease(this->underlineAttr);
this->underlineAttr = uiprivAttributeRetain(a);
break;
case uiAttributeTypeUnderlineColor:
if (this->underlineAttr != NULL)
uiprivAttributeRelease(this->underlineAttr);
this->underlineColorAttr = uiprivAttributeRetain(a);
break;
}
t = new textDrawingEffect;
f(t);
(*(p->effects))[i] = t;
}
public:
combinedEffectsAttr(uiAttribute *a)
{
this->refcount = 1;
this->colorAttr = NULL;
this->underlineAttr = NULL;
this->underlineColorAttr = NULL;
this->setAttribute(a);
}
~combinedEffectsAttr()
{
if (this->colorAttr != NULL)
uiprivAttributeRelease(this->colorAttr);
if (this->underlineAttr != NULL)
uiprivAttributeRelease(this->underlineAttr);
if (this->underlineColorAttr != NULL)
uiprivAttributeRelease(this->underlineColorAttr);
}
// IUnknown
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
{
if (ppvObject == NULL)
return E_POINTER;
if (riid == IID_IUnknown) {
this->AddRef();
*ppvObject = this;
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
virtual ULONG STDMETHODCALLTYPE AddRef(void)
{
this->refcount++;
return this->refcount;
}
virtual ULONG STDMETHODCALLTYPE Release(void)
{
this->refcount--;
if (this->refcount == 0) {
delete this;
return 0;
}
return this->refcount;
}
combinedEffectsAttr *cloneWith(uiAttribute *a)
{
combinedEffectsAttr *b;
b = new combinedEffectsAttr(this->colorAttr);
b->setAttribute(this->underlineAttr);
b->setAttribute(this->underlineColorAttr);
b->setAttribute(a);
return b;
}
};
static HRESULT addEffectAttributeToRange(struct foreachParams *p, size_t start, size_t end, uiAttribute *attr)
{
IUnknown *u;
combinedEffectsAttr *cea;
DWRITE_TEXT_RANGE range;
size_t diff;
HRESULT hr;
while (start < end) {
hr = p->layout->GetDrawingEffect(start, &u, &range);
if (hr != S_OK)
{logHRESULT(L"HELP", hr);
return hr;
} cea = (combinedEffectsAttr *) u;
if (cea == NULL)
cea = new combinedEffectsAttr(attr);
else
cea = cea->cloneWith(attr);
// clamp range within [start, end)
if (range.startPosition < start) {
diff = start - range.startPosition;
range.startPosition = start;
range.length -= diff;
}
if ((range.startPosition + range.length) > end)
range.length = end - range.startPosition;
hr = p->layout->SetDrawingEffect(cea, range);
if (hr != S_OK)
return hr;
// TODO figure out what and when needs to be released
start += range.length;
}
return S_OK;
}
static backgroundFunc mkBackgroundFunc(size_t start, size_t end, double r, double g, double b, double a)
@ -49,7 +158,7 @@ static backgroundFunc mkBackgroundFunc(size_t start, size_t end, double r, doubl
};
}
static uiForEach processAttribute(const uiAttributedString *s, const uiAttributeSpec *spec, size_t start, size_t end, void *data)
static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute *attr, size_t start, size_t end, void *data)
{
struct foreachParams *p = (struct foreachParams *) data;
DWRITE_TEXT_RANGE range;
@ -66,76 +175,69 @@ static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute
end = attrstrUTF8ToUTF16((uiAttributedString *) s, end);
range.startPosition = start;
range.length = end - start;
switch (spec->Type) {
case uiAttributeFamily:
wfamily = toUTF16(spec->Family);
switch (uiAttributeGetType(attr)) {
case uiAttributeTypeFamily:
wfamily = toUTF16(uiAttributeFamily(attr));
hr = p->layout->SetFontFamilyName(wfamily, range);
if (hr != S_OK)
logHRESULT(L"error applying family name attribute", hr);
uiFree(wfamily);
break;
case uiAttributeSize:
case uiAttributeTypeSize:
hr = p->layout->SetFontSize(
// TODO unify with drawtext.cpp
// TODO unify with fontmatch.cpp and/or attrstr.hpp
#define pointSizeToDWriteSize(size) (size * (96.0 / 72.0))
pointSizeToDWriteSize(spec->Double),
pointSizeToDWriteSize(uiAttributeSize(attr)),
range);
if (hr != S_OK)
logHRESULT(L"error applying size attribute", hr);
break;
case uiAttributeWeight:
// TODO reverse the misalignment from drawtext.cpp if it is corrected
case uiAttributeTypeWeight:
hr = p->layout->SetFontWeight(
(DWRITE_FONT_WEIGHT) (spec->Value),
uiprivWeightToDWriteWeight(uiAttributeWeight(attr)),
range);
if (hr != S_OK)
logHRESULT(L"error applying weight attribute", hr);
break;
case uiAttributeItalic:
case uiAttributeTypeItalic:
hr = p->layout->SetFontStyle(
dwriteItalics[(uiDrawTextItalic) (spec->Value)],
uiprivItalicToDWriteStyle(uiAttributeItalic(attr)),
range);
if (hr != S_OK)
logHRESULT(L"error applying italic attribute", hr);
break;
case uiAttributeStretch:
case uiAttributeTypeStretch:
hr = p->layout->SetFontStretch(
dwriteStretches[(uiDrawTextStretch) (spec->Value)],
uiprivStretchToDWriteStretch(uiAttributeStretch(attr)),
range);
if (hr != S_OK)
logHRESULT(L"error applying stretch attribute", hr);
break;
case uiAttributeColor:
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
t->hasColor = true;
t->r = spec->R;
t->g = spec->G;
t->b = spec->B;
t->a = spec->A;
});
case uiAttributeTypeUnderline:
// mark that we have an underline; otherwise, DirectWrite will never call our custom renderer's DrawUnderline() method
hasUnderline = FALSE;
if (uiAttributeUnderline(attr) != uiUnderlineNone)
hasUnderline = TRUE;
hr = p->layout->SetUnderline(hasUnderline, range);
if (hr != S_OK)
logHRESULT(L"error applying underline attribute", hr);
// and fall through to set the underline style through the drawing effect
case uiAttributeTypeColor:
case uiAttributeTypeUnderlineColor:
hr = addEffectAttributeToRange(p, start, end, attr);
if (hr != S_OK)
logHRESULT(L"error applying effect (color, underline, or underline color) attribute", hr);
break;
case uiAttributeBackground:
p->backgroundFuncs->push_back(
mkBackgroundFunc(ostart, oend,
spec->R, spec->G, spec->B, spec->A));
break;
case uiAttributeUnderline:
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
t->hasUnderline = true;
t->u = (uiDrawUnderlineStyle) (spec->Value);
});
// mark that we have an underline; otherwise, DirectWrite will never call our custom renderer's DrawUnderline() method
hasUnderline = FALSE;
if ((uiDrawUnderlineStyle) (spec->Value) != uiDrawUnderlineStyleNone)
hasUnderline = TRUE;
hr = p->layout->SetUnderline(hasUnderline, range);
if (hr != S_OK)
logHRESULT(L"error applying underline attribute", hr);
break;
case uiAttributeUnderlineColor:
#if 0
TODO
switch (spec->Value) {
case uiDrawUnderlineColorCustom:
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
x(p, start, end, [=](textDrawingEffect *t) {
t->hasUnderlineColor = true;
t->ur = spec->R;
t->ug = spec->G;
@ -146,7 +248,7 @@ static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute
// TODO see if Microsoft has any standard colors for this
case uiDrawUnderlineColorSpelling:
// TODO GtkTextView style property error-underline-color
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
x(p, start, end, [=](textDrawingEffect *t) {
t->hasUnderlineColor = true;
t->ur = 1.0;
t->ug = 0.0;
@ -155,7 +257,7 @@ static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute
});
break;
case uiDrawUnderlineColorGrammar:
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
x(p, start, end, [=](textDrawingEffect *t) {
t->hasUnderlineColor = true;
t->ur = 0.0;
t->ug = 1.0;
@ -164,7 +266,7 @@ static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute
});
break;
case uiDrawUnderlineColorAuxiliary:
ensureEffectsInRange(p, start, end, [=](textDrawingEffect *t) {
x(p, start, end, [=](textDrawingEffect *t) {
t->hasUnderlineColor = true;
t->ur = 0.0;
t->ug = 0.0;
@ -174,24 +276,25 @@ static uiForEach processAttribute(const uiAttributedString *s, const uiAttribute
break;
}
break;
case uiAttributeFeatures:
// only generate an attribute if spec->Features is not NULL
if (spec->Features == NULL)
#endif
case uiAttributeTypeFeatures:
// only generate an attribute if not NULL
// TODO do we still need to do this or not...
if (uiAttributeFeatures(attr) == NULL)
break;
dt = otfToDirectWrite(spec->Features);
dt = uiprivOpenTypeFeaturesToIDWriteTypography(uiAttributeFeatures(attr));
hr = p->layout->SetTypography(dt, range);
if (hr != S_OK)
logHRESULT(L"error applying features attribute", hr);
dt->Release();
break;
default:
// TODO complain
;
}
return uiForEachContinue;
}
static void applyAndFreeEffectsAttributes(struct foreachParams *p)
$$$$TODO CONTINUE HERE
static void applyEffectsAttributes(struct foreachParams *p)
{
size_t i, n;
textDrawingEffect *effect, *effectb;