Enhanced the histogram example with some basic mouse interaction.
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@ -9,12 +9,14 @@ uiWindow *mainwin;
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uiArea *histogram;
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uiAreaHandler handler;
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uiSpinbox *datapoints[10];
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int currentPoint = -1;
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// some metrics
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#define xoffLeft 20 /* histogram margins */
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#define yoffTop 20
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#define xoffRight 20
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#define yoffBottom 20
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#define pointRadius 5
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// helper to quickly set a brush color
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static void setSolidBrush(uiDrawBrush *brush, uint32_t color, double alpha)
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@ -37,30 +39,37 @@ static void setSolidBrush(uiDrawBrush *brush, uint32_t color, double alpha)
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#define colorBlack 0x000000
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#define colorDodgerBlue 0x1E90FF
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static uiDrawPath *constructGraph(double width, double height, int extend)
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static void pointLocations(double width, double height, double *xs, double *ys)
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{
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uiDrawPath *path;
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double xincr, yincr;
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int i, n;
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path = uiDrawNewPath(uiDrawFillModeWinding);
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xincr = width / 9; // 10 - 1 to make the last point be at the end
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yincr = height / 100;
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for (i = 0; i < 10; i++) {
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// get the value of the point
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n = uiSpinboxValue(datapoints[i]);
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// because y=0 is the top but n=0 is the bottom, we need to flip
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n = 100 - n;
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if (i == 0)
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uiDrawPathNewFigure(path,
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xincr * i,
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yincr * n);
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else
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uiDrawPathLineTo(path,
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xincr * i,
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yincr * n);
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xs[i] = xincr * i;
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ys[i] = yincr * n;
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}
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}
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static uiDrawPath *constructGraph(double width, double height, int extend)
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{
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uiDrawPath *path;
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double xs[10], ys[10];
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int i;
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pointLocations(width, height, xs, ys);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigure(path, xs[0], ys[0]);
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for (i = 1; i < 10; i++)
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uiDrawPathLineTo(path, xs[i], ys[i]);
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if (extend) {
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uiDrawPathLineTo(path, width, height);
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@ -72,6 +81,12 @@ static uiDrawPath *constructGraph(double width, double height, int extend)
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return path;
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}
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static void graphSize(double clientWidth, double clientHeight, double *graphWidth, double *graphHeight)
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{
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*graphWidth = clientWidth - xoffLeft - xoffRight;
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*graphHeight = clientHeight - yoffTop - yoffBottom;
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}
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static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
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{
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uiDrawPath *path;
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@ -89,8 +104,7 @@ static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
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uiDrawFreePath(path);
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// figure out dimensions
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graphWidth = p->ClientWidth - xoffLeft - xoffRight;
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graphHeight = p->ClientHeight - yoffTop - yoffBottom;
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graphSize(p->ClientWidth, p->ClientHeight, &graphWidth, &graphHeight);
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// make a stroke for both the axes and the histogram line
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sp.Cap = uiDrawLineCapFlat;
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@ -127,6 +141,23 @@ static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
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setSolidBrush(&brush, colorDodgerBlue, 1.0);
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uiDrawStroke(p->Context, path, &brush, &sp);
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uiDrawFreePath(path);
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// now draw the point being hovered over
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if (currentPoint != -1) {
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double xs[10], ys[10];
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pointLocations(graphWidth, graphHeight, xs, ys);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigureWithArc(path,
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xs[currentPoint], ys[currentPoint],
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pointRadius,
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0, 6.23, // TODO pi
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0);
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uiDrawPathEnd(path);
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// use the same brush as for the histogram lines
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uiDrawFill(p->Context, path, &brush);
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uiDrawFreePath(path);
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}
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}
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static uintmax_t handlerHScrollMax(uiAreaHandler *a, uiArea *area)
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@ -147,9 +178,35 @@ static int handlerRedrawOnResize(uiAreaHandler *a, uiArea *area)
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return 1;
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}
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static int inPoint(double x, double y, double xtest, double ytest)
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{
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// TODO switch to using a matrix
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x -= xoffLeft;
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y -= yoffTop;
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return (x >= xtest - pointRadius) &&
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(x <= xtest + pointRadius) &&
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(y >= ytest - pointRadius) &&
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(y <= ytest + pointRadius);
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}
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static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e)
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{
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// do nothing
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double graphWidth, graphHeight;
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double xs[10], ys[10];
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int i;
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graphSize(e->ClientWidth, e->ClientHeight, &graphWidth, &graphHeight);
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pointLocations(graphWidth, graphHeight, xs, ys);
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for (i = 0; i < 10; i++)
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if (inPoint(e->X, e->Y, xs[i], ys[i]))
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break;
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if (i == 10) // not in a point
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i = -1;
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currentPoint = i;
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// TODO only redraw the relevant area
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uiAreaQueueRedrawAll(histogram);
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}
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static void handlerDragBroken(uiAreaHandler *ah, uiArea *a)
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