Attempted to fix uiTab resource freeing on OS X. Seems to work for removing tabs, not sure about deleting controls because of other crashes.

This commit is contained in:
Pietro Gagliardi 2015-04-30 19:56:12 -04:00
parent 64dd45343d
commit 1034978a2e
1 changed files with 9 additions and 2 deletions

View File

@ -12,14 +12,18 @@ static void destroy(void *data)
{
struct tab *t = (struct tab *) data;
// first destroy all tab pages so we can destroy all the bins
while ([t->tabview numberOfTabViewItems] != 0)
[t->tabview removeTabViewItem:[t->tabview tabViewItemAtIndex:0]];
// then destroy all the bins, destroying children in the process
[t->pages enumerateObjectsUsingBlock:^(id obj, NSUInteger index, BOOL *stop) {
NSValue *v = (NSValue *) obj;
uiContainer *p;
// TODO this is definitely wrong but
p = (uiContainer *) [v pointerValue];
uiControlDestroy(uiControl(p));
}];
// and finally destroy ourselves
[t->pages release];
[t->margined release];
uiFree(t);
@ -69,9 +73,12 @@ static void tabDeletePage(uiTab *tt, uintmax_t n)
// make sure the children of the tab aren't destroyed
binSetMainControl(p, NULL);
// TODO negotiate lifetimes better
// remove the bin from the tab view
i = [t->tabview tabViewItemAtIndex:n];
[t->tabview removeTabViewItem:i];
// then destroy the bin
uiControlDestroy(uiControl(p));
}
static uintmax_t tabNumPages(uiTab *tt)