Rewrote utf16.cpp to use my utf lib. Maybe I should be doing attributed strings safter all, but I might as well optimize too I guess??
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@ -7,6 +7,7 @@ list(APPEND _LIBUI_SOURCES
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common/matrix.c
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common/matrix.c
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common/shouldquit.c
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common/shouldquit.c
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common/userbugs.c
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common/userbugs.c
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common/utf.c
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)
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)
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set(_LIBUI_SOURCES ${_LIBUI_SOURCES} PARENT_SCOPE)
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set(_LIBUI_SOURCES ${_LIBUI_SOURCES} PARENT_SCOPE)
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@ -1,4 +1,7 @@
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// 6 april 2015
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// 6 april 2015
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// TODO can extern "C"s nest?
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#include "utf.h"
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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#endif
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#endif
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@ -3,48 +3,42 @@
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// see http://stackoverflow.com/a/29556509/3408572
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// see http://stackoverflow.com/a/29556509/3408572
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#define MBTWC(str, wstr, bufsiz) MultiByteToWideChar(CP_UTF8, 0, str, -1, wstr, bufsiz)
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WCHAR *toUTF16(const char *str)
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WCHAR *toUTF16(const char *str)
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{
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{
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WCHAR *wstr;
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WCHAR *wstr;
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int n;
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WCHAR *wp;
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size_t n;
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uint32_t rune;
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if (*str == '\0') // empty string
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if (*str == '\0') // empty string
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return emptyUTF16();
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return emptyUTF16();
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n = MBTWC(str, NULL, 0);
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n = utf8UTF16Count(str, 0);
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if (n == 0) {
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wstr = (WCHAR *) uiAlloc((n + 1) * sizeof (WCHAR), "WCHAR[]");
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logLastError(L"error figuring out number of characters to convert to");
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wp = wstr;
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return emptyUTF16();
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while (*str) {
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}
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str = utf8DecodeRune(str, 0, &rune);
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wstr = (WCHAR *) uiAlloc(n * sizeof (WCHAR), "WCHAR[]");
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n = utf16EncodeRune(rune, wp);
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if (MBTWC(str, wstr, n) != n) {
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wp += n;
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logLastError(L"error converting from UTF-8 to UTF-16");
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// and return an empty string
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*wstr = L'\0';
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}
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}
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return wstr;
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return wstr;
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}
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}
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#define WCTMB(wstr, str, bufsiz) WideCharToMultiByte(CP_UTF8, 0, wstr, -1, str, bufsiz, NULL, NULL)
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char *toUTF8(const WCHAR *wstr)
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char *toUTF8(const WCHAR *wstr)
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{
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{
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char *str;
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char *str;
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int n;
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char *sp;
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size_t n;
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uint32_t rune;
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if (*wstr == L'\0') // empty string
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if (*wstr == L'\0') // empty string
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return emptyUTF8();
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return emptyUTF8();
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n = WCTMB(wstr, NULL, 0);
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n = utf16RuneCount(wstr, 0);
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if (n == 0) {
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str = (char *) uiAlloc((n + 1) * sizeof (char), "char[]");
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logLastError(L"error figuring out number of characters to convert to");
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sp = str;
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return emptyUTF8();
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while (*wstr) {
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}
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wstr = utf16DecodeRune(wstr, &rune);
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str = (char *) uiAlloc(n * sizeof (char), "char[]");
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n = utf8EncodeRune(rune, sp);
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if (WCTMB(wstr, str, n) != n) {
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sp += n;
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logLastError(L"error converting from UTF-16 to UTF-8");
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// and return an empty string
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*str = '\0';
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}
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}
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return str;
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return str;
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}
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}
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@ -92,6 +86,8 @@ WCHAR *vstrf(const WCHAR *format, va_list ap)
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return buf;
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return buf;
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}
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}
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// TODO merge the following two with the toUTF*()s?
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// Let's shove these utility routines here too.
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// Let's shove these utility routines here too.
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// Prerequisite: lfonly is UTF-8.
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// Prerequisite: lfonly is UTF-8.
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char *LFtoCRLF(const char *lfonly)
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char *LFtoCRLF(const char *lfonly)
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