libui/examples/drawtext/emptystr_hittest.c

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// 20 january 2017
#include "drawtext.h"
// TODO FOR THIS FILE
// get rid of it once we rewrite this example (which requires having more fine-grained scrolling control)
// TODO double-check ligatures on all platforms to make sure we can place the cursor at the right place
// TODO the hiding and showing does not work properly on GTK+
// TODO using the arrow keys allows us to walk back to the end of the line on some platforms (TODO which?); IIRC arrow keys shouldn't do that
// TODO make sure to check the cursor positions of RTL on all platforms
static const char *text = "";
static char fontFamily[] = "Helvetica";
static uiDrawFontDescriptor defaultFont = {
.Family = fontFamily,
.Size = 14,
.Weight = uiDrawTextWeightNormal,
.Italic = uiDrawTextItalicNormal,
.Stretch = uiDrawTextStretchNormal,
};
static uiAttributedString *attrstr;
static uiDrawTextLayoutParams params;
#define margins 10
static uiBox *panel;
static uiBox *vbox;
static uiLabel *caretLabel;
static uiCheckbox *showLineBounds;
static uiFontButton *fontButton;
static uiCombobox *textAlign;
static int caretLine = -1;
static size_t caretPos;
// TODO should be const?
static uiDrawBrush fillBrushes[4] = {
{
.Type = uiDrawBrushTypeSolid,
.R = 1.0,
.G = 0.0,
.B = 0.0,
.A = 0.5,
},
{
.Type = uiDrawBrushTypeSolid,
.R = 0.0,
.G = 1.0,
.B = 0.0,
.A = 0.5,
},
{
.Type = uiDrawBrushTypeSolid,
.R = 0.0,
.G = 0.0,
.B = 1.0,
.A = 0.5,
},
{
.Type = uiDrawBrushTypeSolid,
.R = 0.0,
.G = 1.0,
.B = 1.0,
.A = 0.5,
},
};
static void draw(uiAreaDrawParams *p)
{
uiDrawPath *path;
uiDrawTextLayout *layout;
uiDrawTextLayoutLineMetrics m;
// only clip the text, not the guides
uiDrawSave(p->Context);
path = uiDrawNewPath(uiDrawFillModeWinding);
uiDrawPathAddRectangle(path, margins, margins,
p->AreaWidth - 2 * margins,
p->AreaHeight - 2 * margins);
uiDrawPathEnd(path);
uiDrawClip(p->Context, path);
uiDrawFreePath(path);
params.Width = p->AreaWidth - 2 * margins;
layout = uiDrawNewTextLayout(&params);
uiDrawText(p->Context, layout, margins, margins);
uiDrawRestore(p->Context);
if (caretLine == -1) {
caretLine = uiDrawTextLayoutNumLines(layout) - 1;
caretPos = uiAttributedStringLen(attrstr);
}
uiDrawCaret(p->Context, margins, margins,
layout, caretPos, &caretLine);
if (uiCheckboxChecked(showLineBounds)) {
int i, n;
int fill = 0;
n = uiDrawTextLayoutNumLines(layout);
for (i = 0; i < n; i++) {
uiDrawTextLayoutLineGetMetrics(layout, i, &m);
path = uiDrawNewPath(uiDrawFillModeWinding);
uiDrawPathAddRectangle(path, margins + m.X, margins + m.Y,
m.Width, m.Height);
uiDrawPathEnd(path);
uiDrawFill(p->Context, path, fillBrushes + fill);
uiDrawFreePath(path);
fill = (fill + 1) % 4;
}
}
uiDrawFreeTextLayout(layout);
}
static void mouse(uiAreaMouseEvent *e)
{
uiDrawTextLayout *layout;
char labelText[128];
if (e->Down != 1)
return;
params.Width = e->AreaWidth - 2 * margins;
layout = uiDrawNewTextLayout(&params);
uiDrawTextLayoutHitTest(layout,
e->X - margins, e->Y - margins,
&caretPos, &caretLine);
uiDrawFreeTextLayout(layout);
// TODO move this into the draw handler so it is reflected by keyboard-based position changes
// urgh %zd is not supported by MSVC with sprintf()
// TODO get that part in test/ about having no other option
sprintf(labelText, "pos %d line %d",
(int) caretPos, caretLine);
uiLabelSetText(caretLabel, labelText);
redraw();
}
static int key(uiAreaKeyEvent *e)
{
size_t grapheme;
if (e->Up)
return 0;
if (e->Key != 0)
return 0;
switch (e->ExtKey) {
case uiExtKeyUp:
// TODO
return 1;
case uiExtKeyDown:
// TODO
return 1;
case uiExtKeyLeft:
grapheme = uiAttributedStringByteIndexToGrapheme(attrstr, caretPos);
if (grapheme == 0)
return 0;
grapheme--;
caretPos = uiAttributedStringGraphemeToByteIndex(attrstr, grapheme);
redraw();
return 1;
case uiExtKeyRight:
grapheme = uiAttributedStringByteIndexToGrapheme(attrstr, caretPos);
if (grapheme == uiAttributedStringNumGraphemes(attrstr))
return 0;
grapheme++;
caretPos = uiAttributedStringGraphemeToByteIndex(attrstr, grapheme);
redraw();
return 1;
}
return 0;
}
static struct example hitTestExample;
// TODO share?
static void checkboxChecked(uiCheckbox *c, void *data)
{
redraw();
}
static void changeFont(uiFontButton *b, void *data)
{
if (defaultFont.Family != fontFamily)
uiFreeText(defaultFont.Family);
// TODO rename defaultFont
uiFontButtonFont(fontButton, &defaultFont);
printf("{\n\tfamily: %s\n\tsize: %g\n\tweight: %d\n\titalic: %d\n\tstretch: %d\n}\n",
defaultFont.Family,
defaultFont.Size,
(int) (defaultFont.Weight),
(int) (defaultFont.Italic),
(int) (defaultFont.Stretch));
redraw();
}
static void changeTextAlign(uiCombobox *c, void *data)
{
// note the order of the items added below
params.Align = (uiDrawTextAlign) uiComboboxSelected(textAlign);
redraw();
}
// TODO share?
static uiCheckbox *newCheckbox(uiBox *box, const char *text)
{
uiCheckbox *c;
c = uiNewCheckbox(text);
uiCheckboxOnToggled(c, checkboxChecked, NULL);
uiBoxAppend(box, uiControl(c), 0);
return c;
}
struct example *mkEmptyStringExample(void)
{
panel = uiNewHorizontalBox();
vbox = uiNewVerticalBox();
// TODO the second vbox causes this not to stretch at least on OS X
uiBoxAppend(panel, uiControl(vbox), 1);
caretLabel = uiNewLabel("Caret information is shown here");
uiBoxAppend(vbox, uiControl(caretLabel), 0);
showLineBounds = newCheckbox(vbox, "Show Line Bounds (for debugging metrics)");
vbox = uiNewVerticalBox();
uiBoxAppend(panel, uiControl(vbox), 0);
fontButton = uiNewFontButton();
uiFontButtonOnChanged(fontButton, changeFont, NULL);
// TODO set the font button to the current defaultFont
uiBoxAppend(vbox, uiControl(fontButton), 0);
textAlign = uiNewCombobox();
// note that these are in the order in the enum
uiComboboxAppend(textAlign, "Left");
uiComboboxAppend(textAlign, "Center");
uiComboboxAppend(textAlign, "Right");
uiComboboxOnSelected(textAlign, changeTextAlign, NULL);
uiBoxAppend(vbox, uiControl(textAlign), 0);
hitTestExample.name = "Empty String";
hitTestExample.panel = uiControl(panel);
hitTestExample.draw = draw;
hitTestExample.mouse = mouse;
hitTestExample.key = key;
attrstr = uiNewAttributedString(text);
params.String = attrstr;
params.DefaultFont = &defaultFont;
params.Align = uiDrawTextAlignLeft;
return &hitTestExample;
}