libui/gtkarea/ui.h

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// 4 september 2015
typedef struct uiArea uiArea;
typedef struct uiAreaHandler uiAreaHandler;
typedef struct uiAreaDrawParams uiAreaDrawParams;
typedef struct uiDrawContext uiDrawContext;
struct uiAreaHandler {
void (*Draw)(uiAreaHandler *, uiArea *, uiAreaDrawParams *);
uintmax_t (*HScrollMax)(uiAreaHandler *, uiArea *);
uintmax_t (*VScrollMax)(uiAreaHandler *, uiArea *);
};
struct uiAreaDrawParams {
uiDrawContext *Context;
intmax_t ClientWidth;
intmax_t ClientHeight;
intmax_t ClipX;
intmax_t ClipY;
intmax_t ClipWidth;
intmax_t ClipHeight;
int DPIX;
int DPIY;
intmax_t HScrollPos;
intmax_t VScrollPos;
};
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// TODO proper sources
// TODO dotting/dashing
typedef struct uiDrawStrokeParams uiDrawStrokeParams;
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typedef struct uiDrawFillParams uiDrawFillParams;
typedef enum uiDrawLineCap uiDrawLineCap;
typedef enum uiDrawLineJoin uiDrawLineJoin;
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typedef enum uiDrawFillMode uiDrawFillMode;
typedef uint32_t uiRGB;
enum uiDrawLineCap {
uiDrawLineCapFlat,
uiDrawLineCapRound,
uiDrawLineCapSquare,
};
enum uiDrawLineJoin {
uiDrawLineJoinMiter,
uiDrawLineJoinRound,
uiDrawLineJoinBevel,
};
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// this is the default for botoh cairo and GDI
// Core Graphics doesn't explicitly specify a default, but NSBezierPath allows you to choose one, and this is the initial value
// so we're good to use it too!
#define uiDrawDefaultMiterLimit 10.0
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// TODOs
// - windows: SetPolyFillMode
// - os x: FillPath/EOFillPath functions
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enum uiDrawFillMode {
uiDrawFillModeWinding,
uiDrawFillModeAlternate,
};
struct uiDrawStrokeParams {
uiRGB RGB;
uiDrawLineCap Cap;
uiDrawLineJoin Join;
intmax_t Thickness;
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// TODO float for GDI?
double MiterLimit;
};
struct uiDrawFillParams {
uiRGB RGB;
uiDrawFillMode FillMode;
};
void uiDrawMoveTo(uiDrawContext *, intmax_t, intmax_t);
void uiDrawLineTo(uiDrawContext *, intmax_t, intmax_t);
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void uiDrawCloseFigure(uiDrawContext *);
void uiDrawStroke(uiDrawContext *, uiDrawStrokeParams *);
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// path functions
// cairo gdi core graphics
// move_to MoveToEx MoveToPoint
// line_to LineTo AddLineToPoint
// arc Arc/ArcTo/AngleArc/Ellipse AddArc/AddArcToPoint/AddEllipseInRect
// arc_negative Pie AddArc/AddArcToPoint
// curve_to PolyBezier/PolyBezierTo AddCurveToPoint
// rectangle Rectangle AddRect
// [arc functions?] Chord [arc functions?]
// [combination] RoundRect [same way as cairo?]
// [TODO pango] TextOut/ExtTextOut [TODO core text]
// [TODO] [TODO] AddQuadCurveToPoint
// on sources:
// cairo:
// - RGB
// - RGBA
// - images
// - linear gradients, RGB or RGBA
// - rounded gradients, RGB or RGBA
// gdi:
// - RGB
// - hatches
// - images
// we can create a linear gradient image, but RGB only, and of finite size
// core graphics:
// - arbitrary patterns
// - solid colors, arbitrary spaces
// - shadows