libui/darwin/init.m

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// 6 april 2015
#import "uipriv_darwin.h"
@interface uiApplication : NSApplication
@end
@implementation uiApplication
// hey look! we're overriding terminate:!
// we're going to make sure we can go back to main() whether Cocoa likes it or not!
// and just how are we going to do that, hm?
// (note: this is called after applicationShouldTerminate:)
- (void)terminate:(id)sender
{
// yes that's right folks: DO ABSOLUTELY NOTHING.
// the magic is [NSApp run] will just... stop.
// for debugging
NSLog(@"in terminate:");
}
@end
@interface uiAppDelegate : NSObject <NSApplicationDelegate>
@end
@implementation uiAppDelegate
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)app
{
// for debugging
NSLog(@"in applicationShouldTerminate:");
return NSTerminateNow;
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)app
{
return NO;
}
@end
// we are not in control of the actual lifetimes and refcounts of NSViews (see http://stackoverflow.com/a/29523141/3408572)
// when we're done with a view, it'll be added as a subview of this one, and this one will be released on application shutdown
// we need this separate view because it's possible for controls to have no parent but still be alive
NSView *destroyedControlsView;
uiInitOptions options;
const char *uiInit(uiInitOptions *o)
{
options = *o;
[uiApplication sharedApplication];
// don't check for a NO return; something (launch services?) causes running from application bundles to always return NO when asking to change activation policy, even if the change is to the same activation policy!
// see https://github.com/andlabs/ui/issues/6
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
[NSApp setDelegate:[uiAppDelegate new]];
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// always do this so we always have an application menu
[NSApp setMainMenu:makeMenubar()];
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// we can use a stock NSView for this
destroyedControlsView = [[NSView alloc] initWithFrame:NSZeroRect];
return NULL;
}
void uiFreeInitError(const char *err)
{
}