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// utf by pietro gagliardi (andlabs) — https://github.com/andlabs/utf/
// 10 november 2016
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// note the overridden names with uipriv at the beginning; this avoids potential symbol clashes when building libui as a static library
// LONGTERM find a way to encode the name overrides directly into the utf library
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# ifdef __cplusplus
extern " C " {
# endif
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// TODO (for utf itself as well) should this go outside the extern "C" block or not
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# include <stddef.h>
# include <stdint.h>
// if nElem == 0, assume the buffer has no upper limit and is '\0' terminated
// otherwise, assume buffer is NOT '\0' terminated but is bounded by nElem *elements*
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extern size_t uiprivUTF8EncodeRune ( uint32_t rune , char * encoded ) ;
extern const char * uiprivUTF8DecodeRune ( const char * s , size_t nElem , uint32_t * rune ) ;
extern size_t uiprivUTF16EncodeRune ( uint32_t rune , uint16_t * encoded ) ;
extern const uint16_t * uiprivUTF16DecodeRune ( const uint16_t * s , size_t nElem , uint32_t * rune ) ;
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extern size_t uiprivUTF8RuneCount ( const char * s , size_t nElem ) ;
extern size_t uiprivUTF8UTF16Count ( const char * s , size_t nElem ) ;
extern size_t uiprivUTF16RuneCount ( const uint16_t * s , size_t nElem ) ;
extern size_t uiprivUTF16UTF8Count ( const uint16_t * s , size_t nElem ) ;
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# ifdef __cplusplus
}
// Provide overloads on Windows for using these functions with wchar_t and WCHAR when wchar_t is a keyword in C++ mode (the default).
// Otherwise, you'd need to cast to pass a wchar_t pointer, WCHAR pointer, or equivalent to these functions.
// We use __wchar_t to be independent of the setting; see https://blogs.msdn.microsoft.com/oldnewthing/20161201-00/?p=94836 (ironically posted one day after I initially wrote this code!).
// TODO check this on MinGW-w64
// TODO check this under /Wall
// TODO C-style casts enough? or will that fail in /Wall?
// TODO same for UniChar/unichar on Mac? if both are unsigned then we have nothing to worry about
# if defined(_MSC_VER)
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inline size_t uiprivUTF16EncodeRune ( uint32_t rune , __wchar_t * encoded )
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{
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return uiprivUTF16EncodeRune ( rune , reinterpret_cast < uint16_t * > ( encoded ) ) ;
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}
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inline const __wchar_t * uiprivUTF16DecodeRune ( const __wchar_t * s , size_t nElem , uint32_t * rune )
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{
const uint16_t * ret ;
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ret = uiprivUTF16DecodeRune ( reinterpret_cast < const uint16_t * > ( s ) , nElem , rune ) ;
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return reinterpret_cast < const __wchar_t * > ( ret ) ;
}
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inline size_t uiprivUTF16RuneCount ( const __wchar_t * s , size_t nElem )
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{
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return uiprivUTF16RuneCount ( reinterpret_cast < const uint16_t * > ( s ) , nElem ) ;
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}
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inline size_t uiprivUTF16UTF8Count ( const __wchar_t * s , size_t nElem )
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{
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return uiprivUTF16UTF8Count ( reinterpret_cast < const uint16_t * > ( s ) , nElem ) ;
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}
# endif
# endif