libui/haiku/control.cpp

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// 16 august 2015
#include "uipriv_haiku.hpp"
static uintmax_t type_uiHaikuControl = 0;
uintmax_t uiHaikuControlType(void)
{
if (type_uiHaikuControl == 0)
type_uiHaikuControl = uiRegisterType("uiHaikuControl", uiControlType(), sizeof (uiHaikuControl));
return type_uiHaikuControl;
}
static void defaultCommitShow(uiControl *c)
{
BView *view;
view = (BView *) uiControlHandle(c);
view->Show();
}
static void defaultCommitHide(uiControl *c)
{
BView *view;
view = (BView *) uiControlHandle(c);
view->Hide();
}
void osCommitEnable(uiControl *c)
{
// TODO this might need to be per-widget
}
void osCommitDisable(uiControl *c)
{
// TODO this might need to be per-widget
}
void uiHaikuFinishControl(uiControl *c)
{
c->CommitShow = defaultCommitShow;
c->CommitHide = defaultCommitHide;
}