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// 8 september 2015
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# include "uipriv_windows.hpp"
# include "area.hpp"
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// TODO
// - move from pixels to points somehow
// - add a function to offset points and rects by scrolling amounts; call it from doPaint() in areadraw.c
// - recalculate scrolling after:
// - creation?
// - resize?
// - recreating the render target? (after moving to points)
// - error if these are called without scrollbars?
struct scrollParams {
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int * pos ;
int pagesize ;
int length ;
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int * wheelCarry ;
UINT wheelSPIAction ;
} ;
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static void scrollto ( uiArea * a , int which , struct scrollParams * p , int pos )
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{
SCROLLINFO si ;
// note that the pos < 0 check is /after/ the p->length - p->pagesize check
// it used to be /before/; this was actually a bug in Raymond Chen's original algorithm: if there are fewer than a page's worth of items, p->length - p->pagesize will be negative and our content draw at the bottom of the window
// this SHOULD have the same effect with that bug fixed and no others introduced... (thanks to devin on irc.badnik.net for confirming this logic)
if ( pos > p - > length - p - > pagesize )
pos = p - > length - p - > pagesize ;
if ( pos < 0 )
pos = 0 ;
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// Direct2D doesn't have a method for scrolling the existing contents of a render target.
// We'll have to just invalidate everything and hope for the best.
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invalidateRect ( a - > hwnd , NULL , FALSE ) ;
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* ( p - > pos ) = pos ;
// now commit our new scrollbar setup...
ZeroMemory ( & si , sizeof ( SCROLLINFO ) ) ;
si . cbSize = sizeof ( SCROLLINFO ) ;
si . fMask = SIF_PAGE | SIF_POS | SIF_RANGE ;
si . nPage = p - > pagesize ;
si . nMin = 0 ;
si . nMax = p - > length - 1 ; // endpoint inclusive
si . nPos = * ( p - > pos ) ;
SetScrollInfo ( a - > hwnd , which , & si , TRUE ) ;
}
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static void scrollby ( uiArea * a , int which , struct scrollParams * p , int delta )
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{
scrollto ( a , which , p , * ( p - > pos ) + delta ) ;
}
static void scroll ( uiArea * a , int which , struct scrollParams * p , WPARAM wParam , LPARAM lParam )
{
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int pos ;
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SCROLLINFO si ;
pos = * ( p - > pos ) ;
switch ( LOWORD ( wParam ) ) {
case SB_LEFT : // also SB_TOP
pos = 0 ;
break ;
case SB_RIGHT : // also SB_BOTTOM
pos = p - > length - p - > pagesize ;
break ;
case SB_LINELEFT : // also SB_LINEUP
pos - - ;
break ;
case SB_LINERIGHT : // also SB_LINEDOWN
pos + + ;
break ;
case SB_PAGELEFT : // also SB_PAGEUP
pos - = p - > pagesize ;
break ;
case SB_PAGERIGHT : // also SB_PAGEDOWN
pos + = p - > pagesize ;
break ;
case SB_THUMBPOSITION :
ZeroMemory ( & si , sizeof ( SCROLLINFO ) ) ;
si . cbSize = sizeof ( SCROLLINFO ) ;
si . fMask = SIF_POS ;
if ( GetScrollInfo ( a - > hwnd , which , & si ) = = 0 )
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logLastError ( L " error getting thumb position for area " ) ;
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pos = si . nPos ;
break ;
case SB_THUMBTRACK :
ZeroMemory ( & si , sizeof ( SCROLLINFO ) ) ;
si . cbSize = sizeof ( SCROLLINFO ) ;
si . fMask = SIF_TRACKPOS ;
if ( GetScrollInfo ( a - > hwnd , which , & si ) = = 0 )
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logLastError ( L " error getting thumb track position for area " ) ;
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pos = si . nTrackPos ;
break ;
}
scrollto ( a , which , p , pos ) ;
}
static void wheelscroll ( uiArea * a , int which , struct scrollParams * p , WPARAM wParam , LPARAM lParam )
{
int delta ;
int lines ;
UINT scrollAmount ;
delta = GET_WHEEL_DELTA_WPARAM ( wParam ) ;
if ( SystemParametersInfoW ( p - > wheelSPIAction , 0 , & scrollAmount , 0 ) = = 0 )
// TODO use scrollAmount == 3 (for both v and h) instead?
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logLastError ( L " error getting area wheel scroll amount " ) ;
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if ( scrollAmount = = WHEEL_PAGESCROLL )
scrollAmount = p - > pagesize ;
if ( scrollAmount = = 0 ) // no mouse wheel scrolling (or t->pagesize == 0)
return ;
// the rest of this is basically http://blogs.msdn.com/b/oldnewthing/archive/2003/08/07/54615.aspx and http://blogs.msdn.com/b/oldnewthing/archive/2003/08/11/54624.aspx
// see those pages for information on subtleties
delta + = * ( p - > wheelCarry ) ;
lines = delta * ( ( int ) scrollAmount ) / WHEEL_DELTA ;
* ( p - > wheelCarry ) = delta - lines * WHEEL_DELTA / ( ( int ) scrollAmount ) ;
scrollby ( a , which , p , - lines ) ;
}
static void hscrollParams ( uiArea * a , struct scrollParams * p )
{
RECT r ;
ZeroMemory ( p , sizeof ( struct scrollParams ) ) ;
p - > pos = & ( a - > hscrollpos ) ;
// TODO get rid of these and replace with points
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uiWindowsEnsureGetClientRect ( a - > hwnd , & r ) ;
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p - > pagesize = r . right - r . left ;
p - > length = a - > scrollWidth ;
p - > wheelCarry = & ( a - > hwheelCarry ) ;
p - > wheelSPIAction = SPI_GETWHEELSCROLLCHARS ;
}
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static void hscrollto ( uiArea * a , int pos )
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{
struct scrollParams p ;
hscrollParams ( a , & p ) ;
scrollto ( a , SB_HORZ , & p , pos ) ;
}
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static void hscrollby ( uiArea * a , int delta )
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{
struct scrollParams p ;
hscrollParams ( a , & p ) ;
scrollby ( a , SB_HORZ , & p , delta ) ;
}
static void hscroll ( uiArea * a , WPARAM wParam , LPARAM lParam )
{
struct scrollParams p ;
hscrollParams ( a , & p ) ;
scroll ( a , SB_HORZ , & p , wParam , lParam ) ;
}
static void hwheelscroll ( uiArea * a , WPARAM wParam , LPARAM lParam )
{
struct scrollParams p ;
hscrollParams ( a , & p ) ;
wheelscroll ( a , SB_HORZ , & p , wParam , lParam ) ;
}
static void vscrollParams ( uiArea * a , struct scrollParams * p )
{
RECT r ;
ZeroMemory ( p , sizeof ( struct scrollParams ) ) ;
p - > pos = & ( a - > vscrollpos ) ;
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uiWindowsEnsureGetClientRect ( a - > hwnd , & r ) ;
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p - > pagesize = r . bottom - r . top ;
p - > length = a - > scrollHeight ;
p - > wheelCarry = & ( a - > vwheelCarry ) ;
p - > wheelSPIAction = SPI_GETWHEELSCROLLLINES ;
}
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static void vscrollto ( uiArea * a , int pos )
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{
struct scrollParams p ;
vscrollParams ( a , & p ) ;
scrollto ( a , SB_VERT , & p , pos ) ;
}
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static void vscrollby ( uiArea * a , int delta )
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{
struct scrollParams p ;
vscrollParams ( a , & p ) ;
scrollby ( a , SB_VERT , & p , delta ) ;
}
static void vscroll ( uiArea * a , WPARAM wParam , LPARAM lParam )
{
struct scrollParams p ;
vscrollParams ( a , & p ) ;
scroll ( a , SB_VERT , & p , wParam , lParam ) ;
}
static void vwheelscroll ( uiArea * a , WPARAM wParam , LPARAM lParam )
{
struct scrollParams p ;
vscrollParams ( a , & p ) ;
wheelscroll ( a , SB_VERT , & p , wParam , lParam ) ;
}
BOOL areaDoScroll ( uiArea * a , UINT uMsg , WPARAM wParam , LPARAM lParam , LRESULT * lResult )
{
switch ( uMsg ) {
case WM_HSCROLL :
hscroll ( a , wParam , lParam ) ;
* lResult = 0 ;
return TRUE ;
case WM_MOUSEHWHEEL :
hwheelscroll ( a , wParam , lParam ) ;
* lResult = 0 ;
return TRUE ;
case WM_VSCROLL :
vscroll ( a , wParam , lParam ) ;
* lResult = 0 ;
return TRUE ;
case WM_MOUSEWHEEL :
vwheelscroll ( a , wParam , lParam ) ;
* lResult = 0 ;
return TRUE ;
}
return FALSE ;
}
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void areaScrollOnResize ( uiArea * a , RECT * client )
{
areaUpdateScroll ( a ) ;
}
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void areaUpdateScroll ( uiArea * a )
{
// use a no-op scroll to simulate scrolling
hscrollby ( a , 0 ) ;
vscrollby ( a , 0 ) ;
}