libui/entry_windows.c

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// 8 april 2015
#include "uipriv_windows.h"
struct entry {
};
static BOOL onWM_COMMAND(uiControl *c, WORD code, LRESULT *lResult)
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{
return FALSE;
}
static BOOL onWM_NOTIFY(uiControl *c, NMHDR *nm, LRESULT *lResult)
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{
return FALSE;
}
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static void onWM_DESTROY(uiControl *c)
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{
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struct entry *e = (struct entry *) (c->data);
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uiFree(e);
}
// from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
#define entryWidth 107 /* this is actually the shorter progress bar width, but Microsoft only indicates as wide as necessary */
#define entryHeight 14
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static void preferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
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{
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*width = uiDlgUnitsToX(entryWidth, d->sys->baseX);
*height = uiDlgUnitsToY(entryHeight, d->sys->baseY);
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}
uiControl *uiNewEntry(void)
{
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uiControl *c;
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struct entry *e;
uiWindowsNewControlParams p;
p.dwExStyle = WS_EX_CLIENTEDGE;
p.lpClassName = L"edit";
p.lpWindowName = L"";
p.dwStyle = ES_AUTOHSCROLL | ES_LEFT | ES_NOHIDESEL | WS_TABSTOP;
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p.hInstance = hInstance;
p.useStandardControlFont = TRUE;
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p.onWM_COMMAND = onWM_COMMAND;
p.onWM_NOTIFY = onWM_NOTIFY;
p.onWM_DESTROY = onWM_DESTROY;
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c = uiWindowsNewControl(&p);
c->preferredSize = preferredSize;
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e = uiNew(struct entry);
c->data = e;
return c;
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}
char *uiEntryText(uiControl *c)
{
return uiWindowsControlText(c);
}
void uiEntrySetText(uiControl *c, const char *text)
{
uiWindowsControlSetText(c, text);
}