libui/unix/alloc.c

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// 7 april 2015
#include <stdio.h>
#include "uipriv_unix.h"
void *uiAlloc(size_t size)
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{
void *out;
out = g_malloc0(size);
return out;
}
void *uiRealloc(void *p, size_t size)
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{
void *out;
if (p == NULL)
return uiAlloc(size);
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// TODO fill with 0s
out = g_realloc(p, size);
return out;
}
void uiFree(void *p)
{
g_free(p);
}