libui/alloc_unix.c

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// 7 april 2015
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#include <stdio.h>
#include "uipriv_unix.h"
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void *uiAlloc(size_t size, const char *type)
{
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void *out;
out = g_malloc0(size);
#ifdef uiLogAllocations
fprintf(stderr, "%p alloc %s\n", out, type);
#endif
return out;
}
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void *uiRealloc(void *p, size_t size, const char *type)
{
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void *out;
if (p == NULL)
return uiAlloc(size, type);
// TODO fill with 0s
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out = g_realloc(p, size);
#ifdef uiLogAllocations
fprintf(stderr, "%p realloc %p\n", p, out);
#endif
return out;
}
void uiFree(void *p)
{
g_free(p);
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#ifdef uiLogAllocations
fprintf(stderr, "%p free\n", p);
#endif
}