libui/darwin/container.m

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// 28 april 2015
#import "uipriv_darwin.h"
@interface containerView : NSView {
uiContainer *c;
uiContainer *parent;
int hidden;
}
@property uiContainer *containerParent;
@property int containerHidden;
- (void)setContainer:(uiContainer *)cc;
- (void)containerUpdate;
@end
@implementation containerView
- (void)setContainer:(uiContainer *)cc
{
self->c = cc;
}
// These are based on measurements from Interface Builder.
// These seem to be based on Auto Layout constants, but I don't see an API that exposes these...
// This one is 8 for most pairs of controls that I've tried; the only difference is between two pushbuttons, where it's 12...
#define macXPadding 8
// Likewise, this one appears to be 12 for pairs of push buttons...
#define macYPadding 8
- (void)containerUpdate
{
uiSizing d;
intmax_t x, y, width, height;
x = [self bounds].origin.x;
y = [self bounds].origin.y;
width = [self bounds].size.width;
height = [self bounds].size.height;
d.xPadding = macXPadding;
d.yPadding = macYPadding;
uiContainerResizeChildren(self->c, x, y, width, height, &d);
}
- (void)setFrameSize:(NSSize)s
{
[super setFrameSize:s];
[self containerUpdate];
}
@end
// subclasses override this and call back here when all children are destroyed
static void containerDestroy(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
if (c.containerParent != NULL)
complain("attempt to destroy uiContainer %p while it has a parent", cc);
[c release]; // release our initial reference, which destroys the view
}
static uintptr_t containerHandle(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
return (uintptr_t) c;
}
static void containerSetParent(uiControl *cc, uiContainer *parent)
{
containerView *c = (containerView *) (cc->Internal);
uiContainer *oldparent;
NSView *newcontainer;
oldparent = c.containerParent;
c.containerParent = parent;
if (oldparent != NULL)
[c removeFromSuperview];
if (c.containerParent != NULL) {
newcontainer = (NSView *) uiControlHandle(uiControl(c.containerParent));
[newcontainer addSubview:c];
}
if (oldparent != NULL)
uiContainerUpdate(oldparent);
if (c.containerParent != NULL)
uiContainerUpdate(c.containerParent);
}
static void containerResize(uiControl *cc, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
containerView *c = (containerView *) (cc->Internal);
NSRect r;
r.origin.x = x;
// mac os x coordinate system has (0,0) in the lower-left
r.origin.y = ([[c superview] bounds].size.height - height) - y;
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r.size.width = width;
r.size.height = height;
// we can safely use setFrame here since we have no alignment rect to worry about
[c setFrame:r];
}
static int containerVisible(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
return !c.containerHidden;
}
static void containerShow(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
[c setHidden:NO];
// hidden controls don't count in boxes and grids
// be sure to change the hidden variable FIRST, otherwise immediate resizes like on OS X don't work right
c.containerHidden = 0;
if (c.containerParent != NULL)
uiContainerUpdate(c.containerParent);
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}
static void containerHide(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
[c setHidden:YES];
c.containerHidden = 1;
if (c.containerParent != NULL)
uiContainerUpdate(c.containerParent);
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}
static void containerEnable(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
// TODO
}
static void containerDisable(uiControl *cc)
{
containerView *c = (containerView *) (cc->Internal);
// TODO
}
static void containerUpdate(uiContainer *cc)
{
containerView *c = (containerView *) (uiControl(cc)->Internal);
[c containerUpdate];
}
void uiMakeContainer(uiContainer *cc)
{
containerView *c;
c = [[containerView alloc] initWithFrame:NSZeroRect];
[c setContainer:cc];
// keep a reference to our container so it stays alive when reparented
[c retain];
uiControl(cc)->Internal = c;
uiControl(cc)->Destroy = containerDestroy;
uiControl(cc)->Handle = containerHandle;
uiControl(cc)->SetParent = containerSetParent;
// PreferredSize() is provided by subclasses
uiControl(cc)->Resize = containerResize;
uiControl(cc)->Visible = containerVisible;
uiControl(cc)->Show = containerShow;
uiControl(cc)->Hide = containerHide;
uiControl(cc)->Enable = containerEnable;
uiControl(cc)->Disable = containerDisable;
// ResizeChildren() is provided by subclasses
uiContainer(cc)->Update = containerUpdate;
}