libui/redo/darwin/control.m

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// 11 june 2015
#include "uipriv_darwin.h"
#define VIEW(c) ((NSView *) uiControlHandle((c)))
static void singleViewCommitDestroy(uiControl *c)
{
[VIEW(c) release];
}
static void singleViewCommitSetParent(uiControl *c, uiControl *parent)
{
if (parent == NULL) {
[VIEW(c) removeFromSuperview];
return;
}
[VIEW(parent) addSubview:VIEW(c)];
}
static void singleViewPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
{
NSView *v;
NSRect r;
v = VIEW(c);
if (![v respondsToSelector:@selector(sizeToFit)])
complain("uiControl %p does not respond to -sizeToFit; its type needs to provide an implementation of uiControlPreferredSize()", c);
[v sizeToFit];
// use alignmentRect here instead of frame because we'll be resizing based on that
r = [v alignmentRectForFrame:[v frame]];
*width = (intmax_t) r.size.width;
*height = (intmax_t) r.size.height;
}
static void singleViewResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
NSRect r;
r.origin.x = x;
// mac os x coordinate system has (0,0) in the lower-left
r.origin.y = ([[VIEW(c) superview] bounds].size.height - height) - y;
r.size.width = width;
r.size.height = height;
// this is the size of the alignment rect; the frame can be bigger (see NSButton)
r = [VIEW(c) frameForAlignmentRect:r];
[VIEW(c) setFrame:r];
}
static uiSizing *singleViewSizing(uiControl *c)
{
return uiDarwinNewSizing();
}
static void singleViewCommitShow(uiControl *c)
{
[VIEW(c) setHidden:NO];
}
static void singleViewCommitHide(uiControl *c)
{
[VIEW(c) setHidden:YES];
}
static void singleViewCommitEnable(uiControl *c)
{
NSControl *cc;
if ([VIEW(c) respondsToSelector:@selector(setEnabled:)]) {
// use NSControl to avoid compiler warnings
cc = (NSControl *) VIEW(c);
[cc setEnabled:YES];
}
}
static void singleViewCommitDisable(uiControl *c)
{
NSControl *cc;
if ([VIEW(c) respondsToSelector:@selector(setEnabled:)]) {
// use NSControl to avoid compiler warnings
cc = (NSControl *) VIEW(c);
[cc setEnabled:NO];
}
}
static uintptr_t singleViewStartZOrder(uiControl *c)
{
// we don't need to do anything; Cocoa does it for us
return 0;
}
static uintptr_t singleViewSetZOrder(uiControl *c, uintptr_t insertAfter)
{
// we don't need to do anything; Cocoa does it for us
return 0;
}
static int singleViewHasTabStops(uiControl *c)
{
complain("singleViewHasTabStops() meaningless on OS X");
return 0; // keep compiler happy
}
// called after creating the control's NSView
void uiDarwinMakeSingleViewControl(uiControl *c, NSView *view)
{
// we have to retain the view so we can reparent it
[view retain];
uiControl(c)->CommitDestroy = singleViewCommitDestroy;
uiControl(c)->CommitSetParent = singleViewCommitSetParent;
uiControl(c)->PreferredSize = singleViewPreferredSize;
uiControl(c)->Resize = singleViewResize;
uiControl(c)->Sizing = singleViewSizing;
uiControl(c)->CommitShow = singleViewCommitShow;
uiControl(c)->CommitHide = singleViewCommitHide;
uiControl(c)->CommitEnable = singleViewCommitEnable;
uiControl(c)->CommitDisable = singleViewCommitDisable;
uiControl(c)->StartZOrder = singleViewStartZOrder;
uiControl(c)->SetZOrder = singleViewSetZOrder;
uiControl(c)->HasTabStops = singleViewHasTabStops;
}
void queueResize(uiControl *c)
{
// TODO
}