libui/examples/drawtext/main.c

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// 10 march 2018
#include <stdio.h>
#include <string.h>
#include "../../ui.h"
uiWindow *mainwin;
uiArea *area;
uiAreaHandler handler;
uiFontButton *fontButton;
uiAttributedString *attrstr;
#define margins 20
static void appendWithAttribute(const char *what, uiAttribute *attr)
{
size_t start, end;
start = uiAttributedStringLen(attrstr);
end = start + strlen(what);
uiAttributedStringAppendUnattributed(attrstr, what);
uiAttributedStringSetAttribute(attrstr, attr, start, end);
}
static void makeAttributedString(void)
{
uiAttribute *attr;
attrstr = uiNewAttributedString(
"Drawing strings with libui is done with the uiAttributedString and uiDrawTextLayout obects.\n"
"uiAttributedString lets you have a variety of attributes: ");
attr = uiNewFamilyAttribute("Courier New");
appendWithAttribute("font family", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewSizeAttribute(18);
appendWithAttribute("font size", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewWeightAttribute(uiTextWeightBold);
appendWithAttribute("font weight", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewItalicAttribute(uiTextItalicItalic);
appendWithAttribute("font italicness", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewStretchAttribute(uiTextStretchCondensed);
appendWithAttribute("font stretch", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewColorAttribute(0.75, 0.25, 0.5, 0.75);
appendWithAttribute("text color", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
attr = uiNewBackgroundAttribute(0.5, 0.5, 0.25, 0.5);
appendWithAttribute("text background color", attr);
uiAttributedStringAppendUnattributed(attrstr, ", ");
}
static void handlerDraw(uiAreaHandler *a, uiArea *area, uiAreaDrawParams *p)
{
uiDrawTextLayout *textLayout;
uiFontDescriptor defaultFont;
uiDrawTextLayoutParams params;
params.String = attrstr;
uiFontButtonFont(fontButton, &defaultFont);
params.DefaultFont = &defaultFont;
params.Width = p->AreaWidth - (2 * margins);
params.Align = uiDrawTextAlignLeft;
textLayout = uiDrawNewTextLayout(&params);
// TODO clip to margins
uiDrawText(p->Context, textLayout, margins, margins);
uiDrawFreeTextLayout(textLayout);
}
static void handlerMouseEvent(uiAreaHandler *a, uiArea *area, uiAreaMouseEvent *e)
{
// do nothing
}
static void handlerMouseCrossed(uiAreaHandler *ah, uiArea *a, int left)
{
// do nothing
}
static void handlerDragBroken(uiAreaHandler *ah, uiArea *a)
{
// do nothing
}
static int handlerKeyEvent(uiAreaHandler *ah, uiArea *a, uiAreaKeyEvent *e)
{
// reject all keys
return 0;
}
static int onClosing(uiWindow *w, void *data)
{
uiControlDestroy(uiControl(mainwin));
uiQuit();
return 0;
}
static int shouldQuit(void *data)
{
uiControlDestroy(uiControl(mainwin));
return 1;
}
int main(void)
{
uiInitOptions o;
const char *err;
uiBox *hbox, *vbox;
handler.Draw = handlerDraw;
handler.MouseEvent = handlerMouseEvent;
handler.MouseCrossed = handlerMouseCrossed;
handler.DragBroken = handlerDragBroken;
handler.KeyEvent = handlerKeyEvent;
memset(&o, 0, sizeof (uiInitOptions));
err = uiInit(&o);
if (err != NULL) {
fprintf(stderr, "error initializing ui: %s\n", err);
uiFreeInitError(err);
return 1;
}
uiOnShouldQuit(shouldQuit, NULL);
makeAttributedString();
mainwin = uiNewWindow("libui Histogram Example", 640, 480, 1);
uiWindowSetMargined(mainwin, 1);
uiWindowOnClosing(mainwin, onClosing, NULL);
hbox = uiNewHorizontalBox();
uiBoxSetPadded(hbox, 1);
uiWindowSetChild(mainwin, uiControl(hbox));
vbox = uiNewVerticalBox();
uiBoxSetPadded(vbox, 1);
uiBoxAppend(hbox, uiControl(vbox), 0);
fontButton = uiNewFontButton();
uiBoxAppend(vbox, uiControl(fontButton), 0);
area = uiNewArea(&handler);
uiBoxAppend(hbox, uiControl(area), 1);
uiControlShow(uiControl(mainwin));
uiMain();
uiFreeAttributedString(attrstr);
uiUninit();
return 0;
}