libui/common/main.c

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// 19 april 2019
#include "uipriv.h"
static bool initialized = false;
bool uiInit(void *options, uiInitError *err)
{
if (err == NULL)
return false;
if (err->Size != sizeof (uiInitError))
return false;
if (initialized)
return uiprivInitReturnErrorf(err, "libui already initialized");
if (options != NULL)
return uiprivInitReturnErrorf(err, "options parameter to uiInit() must be NULL");
if (!uiprivSysInit(options, err))
return false;
initialized = true;
return true;
}
bool uiprivInitReturnErrorf(uiInitError *err, const char *fmt, ...)
{
int n;
va_list ap;
va_start(ap, fmt);
n = uiprivVsnprintf(err->Message, 256, fmt, ap);
va_end(ap);
if (n < 0)
uiprivInternalError("encoding error returning initialization error; this means something is very very wrong with libui itself");
if (n >= 256) {
// the formatted message is too long; truncate it
err->Message[252] = '.';
err->Message[253] = '.';
err->Message[254] = '.';
err->Message[255] = '\0';
}
return false;
}
void uiQueueMain(void (*f)(void *data), void *data)
{
if (!initialized) {
uiprivProgrammerError(uiprivProgrammerErrorNotInitialized, uiprivFunc);
return;
}
uiprivSysQueueMain(f, data);
}
bool uiprivCheckInitializedAndThreadImpl(const char *func)
{
// While it does seem risky to not lock this, if this changes during the execution of this function it means only that it was changed from a different thread, and since it can only change from false to true, an error will be reported anyway.
if (!initialized) {
uiprivProgrammerError(uiprivProgrammerErrorNotInitialized, func);
return false;
}
if (!uiprivSysCheckThread()) {
uiprivProgrammerError(uiprivProgrammerErrorWrongThread, func);
return false;
}
return true;
}