libui/redo/stubs/window.c

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// 11 june 2015
#include "uipriv_OSHERE.h"
struct window {
uiWindow w;
OSTYPE OSHANDLE;
uiControl *child;
int (*onClosing)(uiWindow *, void *);
void *onClosingData;
int margined;
};
uiDefineControlType(uiWindow, uiTypeWindow, struct window)
static uintptr_t windowHandle(uiControl *c)
{
struct window *w = (struct window *) c;
return (uintptr_t) (w->OSHANDLE);
}
static void windowContainerUpdateState(uiControl *c)
{
struct window *w = (struct window *) c;
if (w->child != NULL)
uiControlUpdateState(w->child);
}
static char *windowTitle(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return PUT_CODE_HERE;
}
static void windowSetTitle(uiWindow *ww, const char *title)
{
struct window *w = (struct window *) ww;
PUT_CODE_HERE;
// don't queue resize; the caption isn't part of what affects layout and sizing of the client area (it'll be ellipsized if too long)
}
static void windowOnClosing(uiWindow *ww, int (*f)(uiWindow *, void *), void *data)
{
struct window *w = (struct window *) ww;
w->onClosing = f;
w->onClosingData = data;
}
static void windowSetChild(uiWindow *ww, uiControl *child)
{
struct window *w = (struct window *) ww;
if (w->child != NULL)
uiControlSetParent(w->child, NULL);
w->child = child;
if (w->child != NULL) {
uiControlSetParent(w->child, uiControl(w));
uiControlQueueResize(w->child);
}
}
static int windowMargined(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return w->margined;
}
static void windowSetMargined(uiWindow *ww, int margined)
{
struct window *w = (struct window *) ww;
w->margined = margined;
uiControlQueueResize(uiControl(w));
}
static void windowResizeChild(uiWindow *ww)
{
struct window *w = (struct window *) ww;
if (w->child == NULL)
return;
PUT_CODE_HERE;
}
uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
{
struct window *w;
w = (struct window *) MAKE_CONTROL_INSTANCE(uiTypeWindow());
PUT_CODE_HERE;
w->onClosing = defaultOnClosing;
uiControl(w)->Handle = windowHandle;
uiControl(w)->ContainerUpdateState = windowContainerUpdateState;
uiWindow(w)->Title = windowTitle;
uiWindow(w)->SetTitle = windowSetTitle;
uiWindow(w)->OnClosing = windowOnClosing;
uiWindow(w)->SetChild = windowSetChild;
uiWindow(w)->Margined = windowMargined;
uiWindow(w)->SetMargined = windowSetMargined;
uiWindow(w)->ResizeChild = windowResizeChild;
return uiWindow(w);
}