libui/haiku/progressbar.cpp

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// 18 november 2015
#include "uipriv_haiku.hpp"
struct uiProgressBar {
uiHaikuControl c;
BStringView *dummy;
};
uiHaikuDefineControl(
uiProgressBar, // type name
uiProgressBarType, // type function
dummy // handle
)
void uiProgressBarSetValue(uiProgressBar *p, int n)
{
// TODO
}
uiProgressBar *uiNewProgressBar(void)
{
uiProgressBar *p;
p = (uiProgressBar *) uiNewControl(uiProgressBarType());
p->dummy = new BStringView(BRect(0, 0, 1, 1), NULL,
"TODO uiProgressBar not implemented");
uiHaikuFinishNewControl(p, uiProgressBar);
return p;
}