libui/darwin/button.m

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// 7 april 2015
#import "uipriv_darwin.h"
@interface uipButtonDelegate : NSObject {
uiButton *b;
void (*onClicked)(uiButton *, void *);
void *onClickedData;
}
- (IBAction)buttonClicked:(id)sender;
- (void)setOnClicked:(void (*)(uiButton *, void *))f data:(void *)data;
@end
@implementation uipButtonDelegate
uiLogObjCClassAllocations
- (IBAction)buttonClicked:(id)sender
{
(*(self->onClicked))(self->b, self->onClickedData);
}
- (void)setOnClicked:(void (*)(uiButton *, void *))f data:(void *)data
{
self->onClicked = f;
self->onClickedData = data;
}
@end
struct button {
uiButton b;
NSButton *button;
uipButtonDelegate *delegate;
};
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static void defaultOnClicked(uiButton *c, void *data)
{
// do nothing
}
static void destroy(void *data)
{
struct button *b = (struct button *) bb;
[b->button setTarget:nil];
[b->delegate release];
uiFree(b);
}
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static char *buttonText(uiButton *bb)
{
struct button *b = (struct button *) bb;
return uiDarwinNSStringToText([b->button title]);
}
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static void buttonSetText(uiButton *bb, const char *text)
{
struct button *b = (struct button *) bb;
[b->button setTitle:toNSString(text)];
}
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static void buttonOnClicked(uiButton *bb, void (*f)(uiButton *, void *), void *data)
{
struct button *b = (struct button *) bb;
[b->delegate setOnClicked:f data:data];
}
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uiButton *uiNewButton(const char *text)
{
uiButton *b;
b = uiNew(uiButton);
uiDarwinNewControl(uiControl(b), [uiNSButton class], NO, NO, destroy, b);
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b->button = (NSButton *) VIEW(b);
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[b->button setTitle:toNSString(text)];
[b->button setButtonType:NSMomentaryPushInButton];
[b->button setBordered:YES];
[b->button setBezelStyle:NSRoundedBezelStyle];
setStandardControlFont(b->button);
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b->delegate = [uipButtonDelegate new];
[b->button setTarget:b->delegate];
[b->button setAction:@selector(buttonClicked:)];
[b->delegate setOnClicked:defaultOnClicked data:NULL];
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uiButton(b)->Text = buttonText;
uiButton(b)->SetText = buttonSetText;
uiButton(b)->OnClicked = buttonOnClicked;
return uiButton(b);
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}