go-tetris/mino_test.go

119 lines
8.6 KiB
Go

package main
import (
"log"
"math/rand"
"os"
"testing"
)
type testMinoStruct struct {
minoRotation MinoRotation
x int
y int
}
func TestMain(m *testing.M) {
setupForTesting()
retCode := m.Run()
os.Exit(retCode)
}
func setupForTesting() {
logger = log.New(os.Stdout, "", log.Ldate|log.Ltime|log.LUTC|log.Llongfile)
rand.Seed(1)
NewMinos()
NewBoard()
NewEngine()
}
func TestMinoValidLocation(t *testing.T) {
// this must be set to the blank boards
for _, i := range []int{0, 3} {
board.boardsIndex = i
board.Clear()
tests := []struct {
info string
mino testMinoStruct
changeLocation bool
mustBeOnBoard bool
validLocation bool
}{
{info: "start 0 false", mino: testMinoStruct{minoRotation: minos.minoBag[0]}, mustBeOnBoard: false, validLocation: true},
{info: "start 0 true", mino: testMinoStruct{minoRotation: minos.minoBag[0]}, mustBeOnBoard: true, validLocation: true},
{info: "start 1 false", mino: testMinoStruct{minoRotation: minos.minoBag[1]}, mustBeOnBoard: false, validLocation: true},
{info: "start 1 true", mino: testMinoStruct{minoRotation: minos.minoBag[1]}, mustBeOnBoard: true, validLocation: false},
{info: "start 2 false", mino: testMinoStruct{minoRotation: minos.minoBag[2]}, mustBeOnBoard: false, validLocation: true},
{info: "start 2 true", mino: testMinoStruct{minoRotation: minos.minoBag[2]}, mustBeOnBoard: true, validLocation: false},
{info: "start 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3]}, mustBeOnBoard: false, validLocation: true},
{info: "start 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3]}, mustBeOnBoard: true, validLocation: false},
{info: "start 4 false", mino: testMinoStruct{minoRotation: minos.minoBag[4]}, mustBeOnBoard: false, validLocation: true},
{info: "start 4 true", mino: testMinoStruct{minoRotation: minos.minoBag[4]}, mustBeOnBoard: true, validLocation: false},
{info: "start 5 false", mino: testMinoStruct{minoRotation: minos.minoBag[5]}, mustBeOnBoard: false, validLocation: true},
{info: "start 5 true", mino: testMinoStruct{minoRotation: minos.minoBag[5]}, mustBeOnBoard: true, validLocation: false},
{info: "start 6 false", mino: testMinoStruct{minoRotation: minos.minoBag[6]}, mustBeOnBoard: false, validLocation: true},
{info: "start 6 true", mino: testMinoStruct{minoRotation: minos.minoBag[6]}, mustBeOnBoard: true, validLocation: false},
{info: "top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: true},
{info: "top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: true},
{info: "bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: true},
{info: "bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: true},
{info: "up 1 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -1}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "up 1 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -1}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "up 1 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -1}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "up 1 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -1}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "up 2 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -2}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "up 2 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -2}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "up 2 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -2}, changeLocation: true, mustBeOnBoard: false, validLocation: true},
{info: "up 2 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -2}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "up 3 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -3}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "up 3 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -3}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "up 3 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -3}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "up 3 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -3}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 1}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 1}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
{info: "off bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 1}, changeLocation: true, mustBeOnBoard: false, validLocation: false},
{info: "off bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 1}, changeLocation: true, mustBeOnBoard: true, validLocation: false},
}
for _, test := range tests {
mino := NewMino()
mino.minoRotation = test.mino.minoRotation
mino.length = len(mino.minoRotation[0])
if test.changeLocation {
mino.x = test.mino.x
mino.y = test.mino.y
}
validLocation := mino.ValidLocation(test.mustBeOnBoard)
if validLocation != test.validLocation {
lines := board.getDebugBoardWithMino(mino)
for i := 0; i < len(lines); i++ {
t.Log(lines[i])
}
t.Errorf("MinoValidLocation validLocation - received: %v - expected: %v - info %v", validLocation, test.validLocation, test.info)
}
}
}
}