package main import ( "log" "math/rand" "os" "testing" ) type testMinoStruct struct { minoRotation MinoRotation x int y int } func TestMain(m *testing.M) { setupForTesting() retCode := m.Run() os.Exit(retCode) } func setupForTesting() { logger = log.New(os.Stdout, "", log.Ldate|log.Ltime|log.LUTC|log.Llongfile) rand.Seed(1) NewMinos() NewBoard() NewEngine() } func TestMinoValidLocation(t *testing.T) { // this must be set to the blank boards for _, i := range []int{0, 3} { board.boardsIndex = i board.Clear() tests := []struct { info string mino testMinoStruct changeLocation bool mustBeOnBoard bool validLocation bool }{ {info: "start 0 false", mino: testMinoStruct{minoRotation: minos.minoBag[0]}, mustBeOnBoard: false, validLocation: true}, {info: "start 0 true", mino: testMinoStruct{minoRotation: minos.minoBag[0]}, mustBeOnBoard: true, validLocation: true}, {info: "start 1 false", mino: testMinoStruct{minoRotation: minos.minoBag[1]}, mustBeOnBoard: false, validLocation: true}, {info: "start 1 true", mino: testMinoStruct{minoRotation: minos.minoBag[1]}, mustBeOnBoard: true, validLocation: false}, {info: "start 2 false", mino: testMinoStruct{minoRotation: minos.minoBag[2]}, mustBeOnBoard: false, validLocation: true}, {info: "start 2 true", mino: testMinoStruct{minoRotation: minos.minoBag[2]}, mustBeOnBoard: true, validLocation: false}, {info: "start 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3]}, mustBeOnBoard: false, validLocation: true}, {info: "start 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3]}, mustBeOnBoard: true, validLocation: false}, {info: "start 4 false", mino: testMinoStruct{minoRotation: minos.minoBag[4]}, mustBeOnBoard: false, validLocation: true}, {info: "start 4 true", mino: testMinoStruct{minoRotation: minos.minoBag[4]}, mustBeOnBoard: true, validLocation: false}, {info: "start 5 false", mino: testMinoStruct{minoRotation: minos.minoBag[5]}, mustBeOnBoard: false, validLocation: true}, {info: "start 5 true", mino: testMinoStruct{minoRotation: minos.minoBag[5]}, mustBeOnBoard: true, validLocation: false}, {info: "start 6 false", mino: testMinoStruct{minoRotation: minos.minoBag[6]}, mustBeOnBoard: false, validLocation: true}, {info: "start 6 true", mino: testMinoStruct{minoRotation: minos.minoBag[6]}, mustBeOnBoard: true, validLocation: false}, {info: "top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: true}, {info: "top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: true}, {info: "bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: true}, {info: "bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: true}, {info: "up 1 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -1}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "up 1 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -1}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "up 1 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -1}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "up 1 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -1}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "up 2 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -2}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "up 2 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -2}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "up 2 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -2}, changeLocation: true, mustBeOnBoard: false, validLocation: true}, {info: "up 2 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -2}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "up 3 top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -3}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "up 3 top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: -3}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "up 3 top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -3}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "up 3 top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: -3}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off top left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off top left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off top right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: 0}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off top right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: 0}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off bottom right 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 1}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off bottom right 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: board.width - 2, y: board.height - 1}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: -1, y: board.height - 2}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, {info: "off bottom left 3 false", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 1}, changeLocation: true, mustBeOnBoard: false, validLocation: false}, {info: "off bottom left 3 true", mino: testMinoStruct{minoRotation: minos.minoBag[3], x: 0, y: board.height - 1}, changeLocation: true, mustBeOnBoard: true, validLocation: false}, } for _, test := range tests { mino := NewMino() mino.minoRotation = test.mino.minoRotation mino.length = len(mino.minoRotation[0]) if test.changeLocation { mino.x = test.mino.x mino.y = test.mino.y } validLocation := mino.ValidLocation(test.mustBeOnBoard) if validLocation != test.validLocation { lines := board.getDebugBoardWithMino(mino) for i := 0; i < len(lines); i++ { t.Log(lines[i]) } t.Errorf("MinoValidLocation validLocation - received: %v - expected: %v - info %v", validLocation, test.validLocation, test.info) } } } }