package main import ( "fmt" "github.com/veandco/go-sdl2/sdl" ) func main() { buttons := []sdl.MessageBoxButtonData{ {0, 0, "no"}, {sdl.MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 1, "yes"}, {sdl.MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 2, "cancel"}, } colorScheme := sdl.MessageBoxColorScheme{ Colors: [5]sdl.MessageBoxColor{ sdl.MessageBoxColor{255, 0, 0}, sdl.MessageBoxColor{0, 255, 0}, sdl.MessageBoxColor{255, 255, 0}, sdl.MessageBoxColor{0, 0, 255}, sdl.MessageBoxColor{255, 0, 255}, }, } messageboxdata := sdl.MessageBoxData{ sdl.MESSAGEBOX_INFORMATION, nil, "example message box", "select a button", int32(len(buttons)), buttons, &colorScheme, } var buttonid int32 var err error if buttonid, err = sdl.ShowMessageBox(&messageboxdata); err != nil { fmt.Println("error displaying message box") return } if buttonid == -1 { fmt.Println("no selection") } else { fmt.Println("selection was", buttons[buttonid].Text) } }