// This program creates an SDL window and renderer and pushes events with PushEvent to be read by PollEvents package main import ( "fmt" "os" "github.com/veandco/go-sdl2/sdl" ) var winTitle string = "Go-SDL2 TestWaitEvent" var winWidth, winHeight int32 = 800, 600 const pushTime uint32 = 1000 // number of milliseconds between event pushes func run() int { var window *sdl.Window var renderer *sdl.Renderer var event sdl.Event var running bool var err error sdl.Init(sdl.INIT_EVERYTHING) defer sdl.Quit() window, err = sdl.CreateWindow(winTitle, sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, winWidth, winHeight, sdl.WINDOW_SHOWN) if err != nil { fmt.Fprintf(os.Stderr, "Failed to create window: %s\n", err) return 1 } defer window.Destroy() renderer, err = sdl.CreateRenderer(window, -1, sdl.RENDERER_ACCELERATED) if err != nil { fmt.Fprintf(os.Stderr, "Failed to create renderer: %s\n", err) return 2 } defer renderer.Destroy() running = true lastPushTime := sdl.GetTicks() for running { // Push a UserEvent every second if lastPushTime+pushTime < sdl.GetTicks() { lastPushTime = sdl.GetTicks() id, err := window.GetID() if err != nil { return 3 } pEvent := &sdl.UserEvent{sdl.USEREVENT, sdl.GetTicks(), id, 1331, nil, nil} retVal, err := sdl.PushEvent(pEvent) // Here's where the event is actually pushed if err != nil { fmt.Fprintf(os.Stderr, "Failed to push event: %s\n", err) return 4 } if retVal { fmt.Println("PushEvent returned success") } else { fmt.Println("PushEvent returned filtered") } } for event = sdl.PollEvent(); event != nil; event = sdl.PollEvent() { switch t := event.(type) { case *sdl.QuitEvent: running = false case *sdl.MouseMotionEvent: fmt.Printf("[%d ms] MouseMotion\ttype:%d\tid:%d\tx:%d\ty:%d\txrel:%d\tyrel:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y, t.XRel, t.YRel) case *sdl.MouseButtonEvent: fmt.Printf("[%d ms] MouseButton\ttype:%d\tid:%d\tx:%d\ty:%d\tbutton:%d\tstate:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y, t.Button, t.State) case *sdl.MouseWheelEvent: fmt.Printf("[%d ms] MouseWheel\ttype:%d\tid:%d\tx:%d\ty:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y) case *sdl.KeyboardEvent: fmt.Printf("[%d ms] Keyboard\ttype:%d\tsym:%c\tmodifiers:%d\tstate:%d\trepeat:%d\n", t.Timestamp, t.Type, t.Keysym.Sym, t.Keysym.Mod, t.State, t.Repeat) case *sdl.UserEvent: fmt.Printf("[%d ms] UserEvent\tcode:%d\n", t.Timestamp, t.Code) } } sdl.Delay(1000 / 30) } return 0 } func main() { os.Exit(run()) }