1.4 KiB
1.4 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
- Pending via #211: Upgrade to GLFW 3.3
- Add more examples
- Add position as out variable from vertex shader
- Add experimental joystick support
- Add mouse cursor operations
- Add
Vec.Floor(…)
function - Add circle geometry
- Fix
Matrix.Unproject(…)
for rotated matrix - Add 2D Line geometry
- Add floating point round error correction
- Performance improvements
- Fix race condition in
NewGLTriangles(…)
- Add
TriangleData
benchmarks and improvements - Add zero rectangle variable for utility and consistency
- Add support for Go Modules
- Add
NoIconify
andAlwaysOnTop
window hints
v0.9.0 - 2020-05-02
- Added feature from https://github.com/faiface/pixel/pull/219
- Exposing Window.SwapBuffers so buffers can be swapped without polling input
v0.8.0 - 2018-10-10
Changelog for this and older versions can be found on the corresponding GitHub releases.