Go to file
faiface 4a31512454 update doc in pixelgl 2017-01-25 18:26:57 +01:00
pixelgl update doc in pixelgl 2017-01-25 18:26:57 +01:00
.gitignore add gitignore 2016-12-16 19:32:56 +01:00
LICENSE Initial commit 2016-11-19 12:15:34 +01:00
README.md add a note to readme 2017-01-23 22:27:27 +01:00
batch.go add support for Picture slicing (Batch and Window) 2017-01-14 16:07:51 +01:00
canvas.go add Canvas.Draw and remove SetTransform/MaskColor from Sprite 2017-01-25 17:33:33 +01:00
color.go minor change 2017-01-05 14:50:09 +01:00
geometry.go normalized most of lines to <=100 chars 2016-12-30 17:43:26 +01:00
gltriangles.go add forgotten gltriangles.go 2017-01-20 18:40:48 +01:00
graphics.go add Canvas.Draw and remove SetTransform/MaskColor from Sprite 2017-01-25 17:33:33 +01:00
input.go adopt github.com/faiface/mainthread package + frame prototype 2017-01-20 17:45:19 +01:00
interface.go change TrianglesColor.Color return type to NRGBA 2017-01-13 01:07:04 +01:00
monitor.go adopt github.com/faiface/mainthread package + frame prototype 2017-01-20 17:45:19 +01:00
picture.go fix Picture.Image 2017-01-22 14:16:19 +01:00
run.go adopt github.com/faiface/mainthread package + frame prototype 2017-01-20 17:45:19 +01:00
transform.go make ZT def more readable 2017-01-25 18:08:23 +01:00
util.go add support for Picture slicing (Batch and Window) 2017-01-14 16:07:51 +01:00
window.go split Window.SetMonitor into two sub-functions 2017-01-25 18:14:19 +01:00

README.md

pixel

A simple and fast desktop multimedia/gamedev library.

The core features of the library are pretty much completed. I'm doing some proofreading and improving quality of the code. Will announce the library after.