go-opengl-pixel/audio/interface.go

58 lines
2.1 KiB
Go

package audio
// SampleRate is the number of audio samples a Streamer should produce per one second of audio.
//
// This value should be set at most once before using audio package. It is safe to assume that this
// value does not change during runtime.
var SampleRate float64 = 48000
// Streamer is able to stream a finite or infinite sequence of audio samples.
type Streamer interface {
// Stream copies at most len(samples) next audio samples to the samples slice.
//
// The sample rate of the samples is specified by the global SampleRate variable/constant.
// The value at samples[i][0] is the value of the left channel of the i-th sample.
// Similarly, samples[i][1] is the value of the right channel of the i-th sample.
//
// Stream returns the number of streamed samples. If the Streamer is drained and no more
// samples will be produced, it returns 0 and false. Stream must not touch any samples
// outside samples[:n].
//
// There are 3 valid return pattterns of the Stream method:
//
// 1. n == len(samples) && ok
//
// Stream streamed all of the requested samples. Cases 1, 2 and 3 may occur in the following
// calls.
//
// 2. 0 < n && n < len(samples) && ok
//
// Stream streamed n samples and drained the Streamer. Only case 3 may occur in the
// following calls.
//
// 3. n == 0 && !ok
//
// The Streamer is drained and no more samples will come. Only this case may occur in the
// following calls.
Stream(samples [][2]float64) (n int, ok bool)
}
// StreamerFunc is a Streamer created by simply wrapping a streaming function (usually a closure,
// which encloses a time tracking variable). This sometimes simplifies creating new streamers.
//
// Example:
//
// noise := StreamerFunc(func(samples [][2]float64) (n int, ok bool) {
// for i := range samples {
// samples[i][0] = rand.Float64()*2 - 1
// samples[i][1] = rand.Float64()*2 - 1
// }
// return len(samples), true
// })
type StreamerFunc func(samples [][2]float64) (n int, ok bool)
// Stream calls the wrapped streaming function.
func (sf StreamerFunc) Stream(samples [][2]float64) (n int, ok bool) {
return sf(samples)
}