go-opengl-pixel/matrix_test.go

150 lines
4.2 KiB
Go

package pixel_test
import (
"fmt"
"math"
"math/rand"
"testing"
"github.com/faiface/pixel"
"github.com/stretchr/testify/assert"
)
func BenchmarkMatrix(b *testing.B) {
b.Run("Moved", func(b *testing.B) {
m := pixel.IM
for i := 0; i < b.N; i++ {
m = m.Moved(pixel.V(4.217, -132.99))
}
})
b.Run("ScaledXY", func(b *testing.B) {
m := pixel.IM
for i := 0; i < b.N; i++ {
m = m.ScaledXY(pixel.V(-5.1, 9.3), pixel.V(2.1, 0.98))
}
})
b.Run("Rotated", func(b *testing.B) {
m := pixel.IM
for i := 0; i < b.N; i++ {
m = m.Rotated(pixel.V(-5.1, 9.3), 1.4)
}
})
b.Run("Chained", func(b *testing.B) {
var m1, m2 pixel.Matrix
for i := range m1 {
m1[i] = rand.Float64()
m2[i] = rand.Float64()
}
for i := 0; i < b.N; i++ {
m1 = m1.Chained(m2)
}
})
b.Run("Project", func(b *testing.B) {
var m pixel.Matrix
for i := range m {
m[i] = rand.Float64()
}
u := pixel.V(1, 1)
for i := 0; i < b.N; i++ {
u = m.Project(u)
}
})
b.Run("Unproject", func(b *testing.B) {
again:
var m pixel.Matrix
for i := range m {
m[i] = rand.Float64()
}
if (m[0]*m[3])-(m[1]*m[2]) == 0 { // zero determinant, not invertible
goto again
}
u := pixel.V(1, 1)
for i := 0; i < b.N; i++ {
u = m.Unproject(u)
}
})
}
func TestMatrix_Unproject(t *testing.T) {
const delta = 1e-15
t.Run("for rotated matrix", func(t *testing.T) {
matrix := pixel.IM.
Rotated(pixel.ZV, math.Pi/2)
unprojected := matrix.Unproject(pixel.V(0, 1))
assert.InDelta(t, unprojected.X, 1, delta)
assert.InDelta(t, unprojected.Y, 0, delta)
})
t.Run("for moved matrix", func(t *testing.T) {
matrix := pixel.IM.
Moved(pixel.V(1, 2))
unprojected := matrix.Unproject(pixel.V(2, 5))
assert.InDelta(t, unprojected.X, 1, delta)
assert.InDelta(t, unprojected.Y, 3, delta)
})
t.Run("for scaled matrix", func(t *testing.T) {
matrix := pixel.IM.
Scaled(pixel.ZV, 2)
unprojected := matrix.Unproject(pixel.V(2, 4))
assert.InDelta(t, unprojected.X, 1, delta)
assert.InDelta(t, unprojected.Y, 2, delta)
})
t.Run("for scaled, rotated and moved matrix", func(t *testing.T) {
matrix := pixel.IM.
Scaled(pixel.ZV, 2).
Rotated(pixel.ZV, math.Pi/2).
Moved(pixel.V(2, 2))
unprojected := matrix.Unproject(pixel.V(-2, 6))
assert.InDelta(t, unprojected.X, 2, delta)
assert.InDelta(t, unprojected.Y, 2, delta)
})
t.Run("for rotated and moved matrix", func(t *testing.T) {
matrix := pixel.IM.
Rotated(pixel.ZV, math.Pi/2).
Moved(pixel.V(1, 1))
unprojected := matrix.Unproject(pixel.V(1, 2))
assert.InDelta(t, unprojected.X, 1, delta)
assert.InDelta(t, unprojected.Y, 0, delta)
})
t.Run("for projected vertices using all kinds of matrices", func(t *testing.T) {
namedMatrices := map[string]pixel.Matrix{
"IM": pixel.IM,
"Scaled": pixel.IM.Scaled(pixel.ZV, 0.5),
"Scaled x 2": pixel.IM.Scaled(pixel.ZV, 2),
"Rotated": pixel.IM.Rotated(pixel.ZV, math.Pi/4),
"Moved": pixel.IM.Moved(pixel.V(0.5, 1)),
"Moved 2": pixel.IM.Moved(pixel.V(-1, -0.5)),
"Scaled and Rotated": pixel.IM.Scaled(pixel.ZV, 0.5).Rotated(pixel.ZV, math.Pi/4),
"Scaled, Rotated and Moved": pixel.IM.Scaled(pixel.ZV, 0.5).Rotated(pixel.ZV, math.Pi/4).Moved(pixel.V(1, 2)),
"Rotated and Moved": pixel.IM.Rotated(pixel.ZV, math.Pi/4).Moved(pixel.V(1, 2)),
}
vertices := [...]pixel.Vec{
pixel.V(0, 0),
pixel.V(5, 0),
pixel.V(5, 10),
pixel.V(0, 10),
pixel.V(-5, 10),
pixel.V(-5, 0),
pixel.V(-5, -10),
pixel.V(0, -10),
pixel.V(5, -10),
}
for matrixName, matrix := range namedMatrices {
for _, vertex := range vertices {
testCase := fmt.Sprintf("for matrix %s and vertex %v", matrixName, vertex)
t.Run(testCase, func(t *testing.T) {
projected := matrix.Project(vertex)
unprojected := matrix.Unproject(projected)
assert.InDelta(t, vertex.X, unprojected.X, delta)
assert.InDelta(t, vertex.Y, unprojected.Y, delta)
})
}
}
})
t.Run("for singular matrix", func(t *testing.T) {
matrix := pixel.Matrix{0, 0, 0, 0, 0, 0}
unprojected := matrix.Unproject(pixel.ZV)
assert.True(t, math.IsNaN(unprojected.X))
assert.True(t, math.IsNaN(unprojected.Y))
})
}