package animation import ( "log" "github.com/faiface/pixel/examples/community/ASharedJourney/shared" ) //placeholder type backgroundImage int func (a *Animator) generateBackground(level int) [][]backgroundImage { //todo draw background depending on selected level return make([][]backgroundImage, 3, 3) } func (a *Animator) redrawBackGroundTile(pos shared.Position) { //todo refresh background position //log.Print("position to redraw ", pos) }