package pixel_test import ( "math/rand" "testing" "github.com/faiface/pixel" ) func BenchmarkMatrix(b *testing.B) { b.Run("Moved", func(b *testing.B) { m := pixel.IM for i := 0; i < b.N; i++ { m = m.Moved(pixel.V(4.217, -132.99)) } }) b.Run("ScaledXY", func(b *testing.B) { m := pixel.IM for i := 0; i < b.N; i++ { m = m.ScaledXY(pixel.V(-5.1, 9.3), pixel.V(2.1, 0.98)) } }) b.Run("Rotated", func(b *testing.B) { m := pixel.IM for i := 0; i < b.N; i++ { m = m.Rotated(pixel.V(-5.1, 9.3), 1.4) } }) b.Run("Chained", func(b *testing.B) { var m1, m2 pixel.Matrix for i := range m1 { m1[i] = rand.Float64() m2[i] = rand.Float64() } for i := 0; i < b.N; i++ { m1 = m1.Chained(m2) } }) b.Run("Project", func(b *testing.B) { var m pixel.Matrix for i := range m { m[i] = rand.Float64() } u := pixel.V(1, 1) for i := 0; i < b.N; i++ { u = m.Project(u) } }) b.Run("Unproject", func(b *testing.B) { again: var m pixel.Matrix for i := range m { m[i] = rand.Float64() } if (m[0]*m[3])-(m[1]*m[2]) == 0 { // zero determinant, not invertible goto again } u := pixel.V(1, 1) for i := 0; i < b.N; i++ { u = m.Unproject(u) } }) }