package pixel_test import ( "image" "testing" "github.com/faiface/pixel" ) func BenchmarkSpriteDrawBatch(b *testing.B) { img := image.NewRGBA(image.Rect(0, 0, 64, 64)) pic := pixel.PictureDataFromImage(img) sprite := pixel.NewSprite(pic, pixel.R(0, 0, 64, 64)) batch := pixel.NewBatch(&pixel.TrianglesData{}, pic) for i := 0; i < b.N; i++ { sprite.Draw(batch, pixel.IM) } }