package pixel_test import ( "testing" "github.com/faiface/pixel" ) func BenchmarkSpriteDrawBatch(b *testing.B) { sprite := pixel.NewSprite(nil, pixel.R(0, 0, 64, 64)) batch := pixel.NewBatch(&pixel.TrianglesData{}, nil) for i := 0; i < b.N; i++ { sprite.Draw(batch, pixel.IM) } }