Commit Graph

16 Commits

Author SHA1 Message Date
Ben Cragg d601bc65e4 Setting position in correct order 2019-04-15 08:46:29 +01:00
Immueggpain 95ac5e1e2a
why 2 loops and assign twice? one is enough 2019-04-13 23:47:02 +08:00
faiface fcfeb200b6 replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
faiface 9b7b8d5a0e minor change 2017-05-21 18:23:20 +02:00
faiface 85ef4290b8 update Sprite's doc 2017-05-21 15:31:07 +02:00
faiface 6735475b44 change Sprite.Draw and Canvas.Draw signatures (include Matrix) 2017-05-17 23:45:22 +02:00
faiface 5371f8a2dc add a note about memory leaks to Drawer and Sprite docs 2017-04-26 14:28:25 +02:00
faiface 0bfc4cd068 minor optimization in Sprite 2017-04-12 16:18:25 +02:00
faiface 3e65588e00 adopt RGB and Alpha 2017-04-10 17:25:56 +02:00
faiface f4916a4272 replace NRGBA to RGBA because Porter-Duff (!!!) 2017-04-09 22:00:26 +02:00
faiface 1b32c1a04b make Sprite accept Picture and frame 2017-03-31 15:00:59 +02:00
faiface 379b4df667 adopt new ToNRGBA function 2017-03-23 23:07:49 +01:00
faiface 3cfa3a5395 add Sprite.Matrix and Sprite.ColorMask getters 2017-03-23 23:00:42 +01:00
faiface 7454bf723e minor code change 2017-03-23 20:27:51 +01:00
faiface cee897e1a5 add Sprite.SetMatrix and Sprite.SetColorMask 2017-03-23 19:59:03 +01:00
faiface af76ff17d8 rename graphics.go -> sprite.go 2017-03-23 19:46:24 +01:00