Alexandru-Paul Copil
aae9927b58
Apply gofumpt and basic styling changes
2021-07-09 10:43:10 +03:00
Allen Ray
865e930023
Merge branch 'master' into tri_shader
2020-06-28 20:03:04 -04:00
Allen Ray
926463aa6f
#244 GLTriangle's fragment shader is used when rendered by the Canvas.
...
Allows for custom fragment shaders to be used after canvas.MakeTriangles.
2020-06-21 23:27:28 -04:00
Allen Ray
543819d066
Forgot to add import in PR
2020-06-21 23:09:08 -04:00
Allen Ray
c3e5e4fdb2
Moved triangle clipping to the proper location
2020-06-21 22:54:23 -04:00
Allen Ray
e79a8c37e6
Adding support for clipping rectangles in GLTriangles
2020-06-21 22:51:08 -04:00
Brandon
dc545043c1
lowercased SetUniform arguments
2018-10-07 12:28:20 -06:00
Brandon
f4edf628b1
standardized glsl variable naming
2018-10-07 08:33:37 -06:00
Brandon
e9dfd22ffa
pr 141 review #3 changes, see https://github.com/faiface/pixel/pull/141#pullrequestreview-162261776
2018-10-06 10:27:47 -06:00
Brandon
fa10844351
pr 141 review #2 changes, see https://github.com/faiface/pixel/pull/141#pullrequestreview-162259357
2018-10-06 10:01:05 -06:00
Brandon
a25a444cbf
pr 141 review #1 changes, see https://github.com/faiface/pixel/pull/141#pullrequestreview-161208458
2018-10-03 13:02:10 -06:00
Brandon
55d3a6ab00
implemented custom fragment shader support
2018-10-02 08:59:37 -06:00
faiface
cfdc8beb81
switch back to OpenGL 3.3 (OS X issues)
2017-06-10 15:11:45 +02:00
faiface
3665eaf702
Merge branch 'master' into gl2.1
2017-06-09 19:26:14 +02:00
faiface
c0766504e3
minor, mostly stylistic, changes
2017-06-09 18:13:05 +02:00
Seebs
c321515d3c
Simplify Matrix math, use 6-value affine matrixes.
...
It turns out that affine matrices are much simpler than the 3x3 matrices
they imply, and we can use this to dramatically streamline some code.
For a test program, this was about a 50% gain in frame rate just from
the cost of the applyMatrixAndMask calls in imdraw, which were calling
matrix.Project() many times. Simplifying matrix.Project, alone, got a
nearly 50% frame rate boost!
Also modify pixelgl's SetMatrix to copy the six values of a 3x2
Affine into the corresponding locations of a 3x3 matrix.
2017-06-09 10:37:43 -05:00
faiface
793d1e6a9a
fix typo in doc
2017-05-28 18:50:56 +02:00
faiface
f0c42c6e56
add Canvas.Frame method
2017-05-28 18:44:30 +02:00
faiface
fa2c741fcf
switch to OpenGL 2.1
2017-05-27 13:14:13 +02:00
faiface
fcfeb200b6
replace complex128 Vec with a struct
2017-05-21 19:25:06 +02:00
faiface
6735475b44
change Sprite.Draw and Canvas.Draw signatures (include Matrix)
2017-05-17 23:45:22 +02:00
faiface
c12d22757d
add Canvas.SetPixels and Canvas.Pixels methods
2017-04-28 13:24:30 +02:00
Paul Ivanov
8643f6d0d0
fix for 'texture' as a variable error, closes #4
2017-04-26 08:35:10 -07:00
faiface
d214312c06
remove debug print
2017-04-21 23:10:02 +02:00
faiface
7b7b663f7d
fix Canvas drawing when bounds don't start at (0, 0)
2017-04-21 23:07:48 +02:00
faiface
79b6412a14
minor change
2017-04-13 20:30:32 +02:00
faiface
87b57f21cb
fix Canvas.Draw
2017-04-12 16:02:39 +02:00
faiface
cb9e936395
add Canvas.Draw
2017-04-12 16:00:56 +02:00
faiface
3e65588e00
adopt RGB and Alpha
2017-04-10 17:25:56 +02:00
faiface
5d82c3cdb9
rename ComposeDst* -> ComposeR* + add ComposePlus, ComposeCopy
2017-04-10 13:59:16 +02:00
faiface
c2633848f6
remove smooth argument from Canvas constructor
2017-04-10 00:47:06 +02:00
faiface
8379e17cac
fix drawing onto Canvas
2017-04-10 00:41:56 +02:00
faiface
3068153419
add Canvas.SetComposeMethod
2017-04-10 00:30:50 +02:00
faiface
9238e701a7
use glhf.BlendFunc
2017-04-09 23:16:34 +02:00
faiface
f4916a4272
replace NRGBA to RGBA because Porter-Duff (!!!)
2017-04-09 22:00:26 +02:00
faiface
46c8784df0
split Canvas into Canvas+GLFrame + add GLPicture
2017-04-01 21:54:44 +02:00
faiface
f9482d311f
remove Slice and Original from Canvas
2017-03-31 15:03:06 +02:00
faiface
0b3cfac547
remove Slice and Original from Picture interface
2017-03-30 23:34:07 +02:00
faiface
379b4df667
adopt new ToNRGBA function
2017-03-23 23:07:49 +01:00
faiface
4b17773a1a
fix bug in Canvas.MakeTriangles
2017-03-20 23:11:50 +01:00
faiface
4c526867a4
heavily optimize Canvas.MakePicture with PictureData
2017-03-20 19:54:59 +01:00
faiface
eab91b4110
fix many bugs in pixelgl doc
2017-03-15 22:55:43 +01:00
faiface
07ecae706d
fix consistency in Canvas.SetBounds
2017-03-14 19:27:28 +01:00
faiface
203adc914b
change Rect to have Min, Max instead of Pos, Size
2017-03-13 23:52:34 +01:00
faiface
a1e7f9bf04
better error messages %T -> (%T)
2017-03-08 23:51:53 +01:00
faiface
7f38aac901
minor stability change in Canvas.SetBounds
2017-03-08 22:51:18 +01:00
faiface
46f21a3096
fix changing Canvas Bounds
2017-03-08 19:19:20 +01:00
faiface
0127a8ae21
clarify doc
2017-03-08 16:57:02 +01:00
faiface
d797cee6ce
optimize Canvas.SetBounds
2017-03-08 16:56:02 +01:00
faiface
d63590a799
add PictureColor properties to Canvas TargetPicture
2017-03-08 16:37:57 +01:00